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authorMichal Krol <[email protected]>2005-01-17 16:01:49 +0000
committerMichal Krol <[email protected]>2005-01-17 16:01:49 +0000
commit7d079fd7802763efd8c2d8856117b5df0b3a14e4 (patch)
tree0a9acf31e2dda0cffa14e15672a05f078515b04c /src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp
parentcc9ab78158049cee104101c608d4fa8082079214 (diff)
2005-oct-19 3dlabs slang compiler, tweaked a little bit
Diffstat (limited to 'src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp')
-rwxr-xr-xsrc/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp243
1 files changed, 243 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp b/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp
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index 00000000000..5f2a730d737
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+++ b/src/mesa/shader/slang/MachineIndependent/IntermTraverse.cpp
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+//
+//Copyright (C) 2002-2004 3Dlabs Inc. Ltd.
+//All rights reserved.
+//
+//Redistribution and use in source and binary forms, with or without
+//modification, are permitted provided that the following conditions
+//are met:
+//
+// Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+//
+// Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following
+// disclaimer in the documentation and/or other materials provided
+// with the distribution.
+//
+// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
+// contributors may be used to endorse or promote products derived
+// from this software without specific prior written permission.
+//
+//THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+//"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+//LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+//FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+//COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+//INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+//BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+//LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+//CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+//LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+//ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+//POSSIBILITY OF SUCH DAMAGE.
+//
+
+#include "../Include/intermediate.h"
+
+//
+// Traverse the intermediate representation tree, and
+// call a node type specific function for each node.
+// Done recursively through the member function Traverse().
+// Node types can be skipped if their function to call is 0,
+// but their subtree will still be traversed.
+// Nodes with children can have their whole subtree skipped
+// if preVisit is turned on and the type specific function
+// returns false.
+//
+// preVisit, postVisit, and rightToLeft control what order
+// nodes are visited in.
+//
+
+//
+// Traversal functions for terminals are straighforward....
+//
+void TIntermSymbol::traverse(TIntermTraverser* it)
+{
+ if (it->visitSymbol)
+ it->visitSymbol(this, it);
+}
+
+void TIntermConstantUnion::traverse(TIntermTraverser* it)
+{
+ if (it->visitConstantUnion)
+ it->visitConstantUnion(this, it);
+}
+
+//
+// Traverse a binary node.
+//
+void TIntermBinary::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ //
+ // visit the node before children if pre-visiting.
+ //
+ if (it->preVisit && it->visitBinary)
+ visit = it->visitBinary(true, this, it);
+
+ //
+ // Visit the children, in the right order.
+ //
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (right)
+ right->traverse(it);
+ if (left)
+ left->traverse(it);
+ } else {
+ if (left)
+ left->traverse(it);
+ if (right)
+ right->traverse(it);
+ }
+ --it->depth;
+ }
+
+ //
+ // Visit the node after the children, if requested and the traversal
+ // hasn't been cancelled yet.
+ //
+ if (visit && it->postVisit && it->visitBinary)
+ it->visitBinary(false, this, it);
+}
+
+//
+// Traverse a unary node. Same comments in binary node apply here.
+//
+void TIntermUnary::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitUnary)
+ visit = it->visitUnary(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ operand->traverse(it);
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitUnary)
+ it->visitUnary(false, this, it);
+}
+
+//
+// Traverse an aggregate node. Same comments in binary node apply here.
+//
+void TIntermAggregate::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitAggregate)
+ visit = it->visitAggregate(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+
+ TIntermSequence::iterator sit;
+ if (it->rightToLeft) {
+ sit = sequence.end();
+ while (sit != sequence.begin()) {
+ --sit;
+ (*sit)->traverse(it);
+ }
+ } else {
+ for (sit = sequence.begin(); sit != sequence.end(); ++sit)
+ (*sit)->traverse(it);
+ }
+
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitAggregate)
+ it->visitAggregate(false, this, it);
+}
+
+//
+// Traverse a selection node. Same comments in binary node apply here.
+//
+void TIntermSelection::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitSelection)
+ visit = it->visitSelection(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (falseBlock)
+ falseBlock->traverse(it);
+ if (trueBlock)
+ trueBlock->traverse(it);
+ condition->traverse(it);
+ } else {
+ condition->traverse(it);
+ if (trueBlock)
+ trueBlock->traverse(it);
+ if (falseBlock)
+ falseBlock->traverse(it);
+ }
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitSelection)
+ it->visitSelection(false, this, it);
+}
+
+//
+// Traverse a loop node. Same comments in binary node apply here.
+//
+void TIntermLoop::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitLoop)
+ visit = it->visitLoop(true, this, it);
+
+ if (visit) {
+ ++it->depth;
+ if (it->rightToLeft) {
+ if (terminal)
+ terminal->traverse(it);
+ if (body)
+ body->traverse(it);
+ if (test)
+ test->traverse(it);
+ } else {
+ if (test)
+ test->traverse(it);
+ if (body)
+ body->traverse(it);
+ if (terminal)
+ terminal->traverse(it);
+ }
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitLoop)
+ it->visitLoop(false, this, it);
+}
+
+//
+// Traverse a branch node. Same comments in binary node apply here.
+//
+void TIntermBranch::traverse(TIntermTraverser* it)
+{
+ bool visit = true;
+
+ if (it->preVisit && it->visitBranch)
+ visit = it->visitBranch(true, this, it);
+
+ if (visit && expression) {
+ ++it->depth;
+ expression->traverse(it);
+ --it->depth;
+ }
+
+ if (visit && it->postVisit && it->visitBranch)
+ it->visitBranch(false, this, it);
+}
+