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authorBrian Paul <[email protected]>2006-02-22 16:43:26 +0000
committerBrian Paul <[email protected]>2006-02-22 16:43:26 +0000
commitcebad151a11ea2f189d40a2a4c51e8469eed6267 (patch)
tree2e0b325afe4b168af90d18c050e495555ed85a0f /src/mesa/shader/shaderobjects_3dlabs.c
parent4f8b59d59b5500d1e025bbd07dbab74158f193c8 (diff)
add missing prototypes, use _slang_ prefix on non-static functions
Diffstat (limited to 'src/mesa/shader/shaderobjects_3dlabs.c')
-rwxr-xr-xsrc/mesa/shader/shaderobjects_3dlabs.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/shaderobjects_3dlabs.c b/src/mesa/shader/shaderobjects_3dlabs.c
index 6af33226dc2..0cfe2756335 100755
--- a/src/mesa/shader/shaderobjects_3dlabs.c
+++ b/src/mesa/shader/shaderobjects_3dlabs.c
@@ -1183,7 +1183,7 @@ int _slang_fetch_discard (struct gl2_fragment_shader_intf **fs, GLboolean *val)
return 1;
}
-void exec_vertex_shader (struct gl2_vertex_shader_intf **vs)
+void _slang_exec_vertex_shader (struct gl2_vertex_shader_intf **vs)
{
struct gl2_vertex_shader_impl *impl;
slang_translation_unit *unit;
@@ -1225,7 +1225,7 @@ void exec_vertex_shader (struct gl2_vertex_shader_intf **vs)
}
}
-void exec_fragment_shader (struct gl2_fragment_shader_intf **fs)
+void _slang_exec_fragment_shader (struct gl2_fragment_shader_intf **fs)
{
struct gl2_fragment_shader_impl *impl;
slang_translation_unit *unit;