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authorMichal Krol <[email protected]>2006-02-27 14:41:41 +0000
committerMichal Krol <[email protected]>2006-02-27 14:41:41 +0000
commit9ac9605de156408580b81ba7e2780bd3f5372c6d (patch)
treee0dfe1127ed3b7f9674c450dea59b921e84c4dfc /src/mesa/shader/shaderobjects.c
parentc56f2c49a51e7ad1106c46e3e86dfe2756ef87c4 (diff)
More GLSL code:
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library;
Diffstat (limited to 'src/mesa/shader/shaderobjects.c')
-rw-r--r--src/mesa/shader/shaderobjects.c1275
1 files changed, 556 insertions, 719 deletions
diff --git a/src/mesa/shader/shaderobjects.c b/src/mesa/shader/shaderobjects.c
index 7b18e10d8c7..4c4fdcfe550 100644
--- a/src/mesa/shader/shaderobjects.c
+++ b/src/mesa/shader/shaderobjects.c
@@ -30,39 +30,116 @@
#include "glheader.h"
-#include "shaderobjects.h"
-#include "shaderobjects_3dlabs.h"
#include "context.h"
-#include "macros.h"
#include "hash.h"
+#include "shaderobjects.h"
+#include "shaderobjects_3dlabs.h"
-void GLAPIENTRY
+#define I_UNKNOWN struct gl2_unknown_intf **
+#define I_GENERIC struct gl2_generic_intf **
+#define I_CONTAINER struct gl2_container_intf **
+#define I_PROGRAM struct gl2_program_intf **
+#define I_SHADER struct gl2_shader_intf **
+
+#define RELEASE_GENERIC(x)\
+ (**x)._unknown.Release ((I_UNKNOWN) x)
+
+#define RELEASE_CONTAINER(x)\
+ (**x)._generic._unknown.Release ((I_UNKNOWN) x)
+
+#define RELEASE_PROGRAM(x)\
+ (**x)._container._generic._unknown.Release ((I_UNKNOWN) x)
+
+#define RELEASE_SHADER(x)\
+ (**x)._generic._unknown.Release ((I_UNKNOWN) x);
+
+#define _LOOKUP_HANDLE(handle, function)\
+ I_UNKNOWN unk;\
+ _glthread_LOCK_MUTEX (ctx->Shared->Mutex);\
+ unk = (I_UNKNOWN) _mesa_HashLookup (ctx->Shared->GL2Objects, handle);\
+ _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);\
+ if (unk == NULL) {\
+ _mesa_error (ctx, GL_INVALID_VALUE, function);\
+ break;\
+ }
+
+#define _QUERY_INTERFACE(x, type, uuid, function)\
+ x = (type) (**unk).QueryInterface (unk, uuid);\
+ if (x == NULL) {\
+ _mesa_error (ctx, GL_INVALID_OPERATION, function);\
+ break;\
+ }
+
+#define GET_GENERIC(x, handle, function)\
+ I_GENERIC x = NULL;\
+ do {\
+ _LOOKUP_HANDLE(handle, function);\
+ _QUERY_INTERFACE(x, I_GENERIC, UIID_GENERIC, function);\
+ } while (0)
+
+#define GET_CONTAINER(x, handle, function)\
+ I_CONTAINER x = NULL;\
+ do {\
+ _LOOKUP_HANDLE(handle, function);\
+ _QUERY_INTERFACE(x, I_CONTAINER, UIID_CONTAINER, function);\
+ } while (0)
+
+#define GET_PROGRAM(x, handle, function)\
+ I_PROGRAM x = NULL;\
+ do {\
+ _LOOKUP_HANDLE(handle, function);\
+ _QUERY_INTERFACE(x, I_PROGRAM, UIID_PROGRAM, function);\
+ } while (0)
+
+#define GET_SHADER(x, handle, function)\
+ I_SHADER x = NULL;\
+ do {\
+ _LOOKUP_HANDLE(handle, function);\
+ _QUERY_INTERFACE(x, I_SHADER, UIID_SHADER, function);\
+ } while (0)
+
+#define _LINKED_PROGRAM(x, function)\
+ if ((**x).GetLinkStatus (x) == GL_FALSE) {\
+ RELEASE_PROGRAM(x);\
+ _mesa_error (ctx, GL_INVALID_OPERATION, function);\
+ break;\
+ }
+
+#define GET_LINKED_PROGRAM(x, handle, function)\
+ I_PROGRAM x = NULL;\
+ do {\
+ _LOOKUP_HANDLE(handle, function);\
+ _QUERY_INTERFACE(x, I_PROGRAM, UIID_PROGRAM, function);\
+ _LINKED_PROGRAM(x, function);\
+ } while (0)
+
+#define _CURRENT_PROGRAM(x, function)\
+ if (ctx->ShaderObjects.CurrentProgram == NULL) {\
+ _mesa_error (ctx, GL_INVALID_OPERATION, function);\
+ break;\
+ }\
+ x = ctx->ShaderObjects.CurrentProgram;
+
+#define GET_CURRENT_LINKED_PROGRAM(x, function)\
+ I_PROGRAM x = NULL;\
+ do {\
+ _CURRENT_PROGRAM(x, function);\
+ _LINKED_PROGRAM(x, function);\
+ } while (0)
+
+
+GLvoid GLAPIENTRY
_mesa_DeleteObjectARB (GLhandleARB obj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_generic_intf **gen;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
+ GET_GENERIC(gen, obj, "glDeleteObjectARB");
- if (unk == NULL)
+ if (gen != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB");
- return;
+ (**gen).Delete (gen);
+ RELEASE_GENERIC(gen);
}
-
- gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC);
- if (gen == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glDeleteObjectARB");
- return;
- }
-
- (**gen).Delete (gen);
- (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen);
}
GLhandleARB GLAPIENTRY
@@ -73,58 +150,37 @@ _mesa_GetHandleARB (GLenum pname)
switch (pname)
{
case GL_PROGRAM_OBJECT_ARB:
- if (ctx->ShaderObjects.CurrentProgram != NULL)
- return (**ctx->ShaderObjects.CurrentProgram)._container._generic.GetName (
- (struct gl2_generic_intf **) ctx->ShaderObjects.CurrentProgram);
+ {
+ I_PROGRAM pro = ctx->ShaderObjects.CurrentProgram;
+
+ if (pro != NULL)
+ return (**pro)._container._generic.GetName ((I_GENERIC) pro);
+ }
break;
+ default:
+ _mesa_error (ctx, GL_INVALID_ENUM, "glGetHandleARB");
}
return 0;
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_DetachObjectARB (GLhandleARB containerObj, GLhandleARB attachedObj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unkc, **unka;
- struct gl2_container_intf **con;
- struct gl2_generic_intf **att;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj);
- unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, attachedObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
+ GET_CONTAINER(con, containerObj, "glDetachObjectARB");
- if (unkc == NULL || unka == NULL)
+ if (con != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB");
- return;
- }
+ GET_GENERIC(att, attachedObj, "glDetachObjectARB");
- con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER);
- if (con == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glDetachObjectARB");
- return;
- }
-
- att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC);
- if (att == NULL)
- {
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- _mesa_error (ctx, GL_INVALID_VALUE, "glDetachObjectARB");
- return;
- }
-
- if ((**con).Detach (con, att) == GL_FALSE)
- {
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- (**att)._unknown.Release ((struct gl2_unknown_intf **) att);
- return;
+ if (att != NULL)
+ {
+ (**con).Detach (con, att);
+ RELEASE_GENERIC(att);
+ }
+ RELEASE_CONTAINER(con);
}
-
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- (**att)._unknown.Release ((struct gl2_unknown_intf **) att);
}
GLhandleARB GLAPIENTRY
@@ -133,40 +189,27 @@ _mesa_CreateShaderObjectARB (GLenum shaderType)
return _mesa_3dlabs_create_shader_object (shaderType);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string,
const GLint *length)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_shader_intf **sha;
GLint *offsets;
GLsizei i;
GLcharARB *source;
+ GET_SHADER(sha, shaderObj, "glShaderSourceARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glShaderSourceARB");
- return;
- }
-
- sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER);
if (sha == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glShaderSourceARB");
return;
- }
- /* this array holds offsets of where the appropriate string ends, thus the last
- element will be set to the total length of the source code */
+ /*
+ * This array holds offsets of where the appropriate string ends, thus the last
+ * element will be set to the total length of the source code.
+ */
offsets = (GLint *) _mesa_malloc (count * sizeof (GLint));
if (offsets == NULL)
{
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
+ RELEASE_SHADER(sha);
_mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB");
return;
}
@@ -185,8 +228,8 @@ _mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **s
source = (GLcharARB *) _mesa_malloc ((offsets[count - 1] + 1) * sizeof (GLcharARB));
if (source == NULL)
{
- _mesa_free ((void *) offsets);
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
+ _mesa_free ((GLvoid *) offsets);
+ RELEASE_SHADER(sha);
_mesa_error (ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB");
return;
}
@@ -199,197 +242,105 @@ _mesa_ShaderSourceARB (GLhandleARB shaderObj, GLsizei count, const GLcharARB **s
source[offsets[count - 1]] = '\0';
(**sha).SetSource (sha, source, offsets, count);
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
+ RELEASE_SHADER(sha);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_CompileShaderARB (GLhandleARB shaderObj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_shader_intf **sha;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, shaderObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glCompileShaderARB");
- return;
- }
+ GET_SHADER(sha, shaderObj, "glCompileShaderARB");
- sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER);
- if (sha == NULL)
+ if (sha != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glCompileShaderARB");
- return;
+ (**sha).Compile (sha);
+ RELEASE_SHADER(sha);
}
-
- (**sha).Compile (sha);
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
}
GLhandleARB GLAPIENTRY
-_mesa_CreateProgramObjectARB (void)
+_mesa_CreateProgramObjectARB (GLvoid)
{
return _mesa_3dlabs_create_program_object ();
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_AttachObjectARB (GLhandleARB containerObj, GLhandleARB obj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unkc, **unka;
- struct gl2_container_intf **con;
- struct gl2_generic_intf **att;
+ GET_CONTAINER(con, containerObj, "glAttachObjectARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unkc = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj);
- unka = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unkc == NULL || unka == NULL)
+ if (con != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB");
- return;
- }
+ GET_GENERIC(att, obj, "glAttachObjectARB");
- con = (struct gl2_container_intf **) (**unkc).QueryInterface (unkc, UIID_CONTAINER);
- if (con == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB");
- return;
- }
-
- att = (struct gl2_generic_intf **) (**unka).QueryInterface (unka, UIID_GENERIC);
- if (att == NULL)
- {
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- _mesa_error (ctx, GL_INVALID_VALUE, "glAttachObjectARB");
- return;
- }
-
- if (!(**con).Attach (con, att))
- {
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- (**att)._unknown.Release ((struct gl2_unknown_intf **) att);
- return;
+ if (att != NULL)
+ {
+ (**con).Attach (con, att);
+ RELEASE_GENERIC(att);
+ }
+ RELEASE_CONTAINER(con);
}
-
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
- (**att)._unknown.Release ((struct gl2_unknown_intf **) att);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_LinkProgramARB (GLhandleARB programObj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glLinkProgramARB");
- return;
- }
-
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glLinkProgramARB");
- return;
- }
+ GET_PROGRAM(pro, programObj, "glLinkProgramARB");
- if (pro == ctx->ShaderObjects.CurrentProgram)
+ if (pro != NULL)
{
- /* TODO re-install executable program */
+ if (pro == ctx->ShaderObjects.CurrentProgram)
+ {
+ /* TODO re-install executable program */
+ }
+ (**pro).Link (pro);
+ RELEASE_PROGRAM(pro);
}
-
- (**pro).Link (pro);
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_UseProgramObjectARB (GLhandleARB programObj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_program_intf **pro;
-
+ I_PROGRAM program = NULL;
+
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- if (programObj == 0)
+ if (programObj != 0)
{
- pro = NULL;
- }
- else
- {
- struct gl2_unknown_intf **unk;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glUseProgramObjectARB");
- return;
- }
+ GET_PROGRAM(pro, programObj, "glUseProgramObjectARB");
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
if (pro == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB");
return;
- }
if ((**pro).GetLinkStatus (pro) == GL_FALSE)
{
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
+ RELEASE_PROGRAM(pro);
_mesa_error (ctx, GL_INVALID_OPERATION, "glUseProgramObjectARB");
return;
}
- }
- if (ctx->ShaderObjects.CurrentProgram != NULL)
- {
- (**ctx->ShaderObjects.CurrentProgram)._container._generic._unknown.Release (
- (struct gl2_unknown_intf **) ctx->ShaderObjects.CurrentProgram);
+ program = pro;
}
- ctx->ShaderObjects.CurrentProgram = pro;
+ if (ctx->ShaderObjects.CurrentProgram != NULL)
+ RELEASE_PROGRAM(ctx->ShaderObjects.CurrentProgram);
+ ctx->ShaderObjects.CurrentProgram = program;
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_ValidateProgramARB (GLhandleARB programObj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
+ GET_PROGRAM(pro, programObj, "glValidateProgramARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glValidateProgramARB");
- return;
- }
-
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glValidateProgramARB");
- return;
+ (**pro).Validate (pro);
+ RELEASE_PROGRAM(pro);
}
-
- (**pro).Validate (pro);
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
/*
@@ -413,284 +364,341 @@ Errors TODO
Uniform1i{v}ARB is used to load a sampler value.
-*/
-
-#define _RELEASE_PROGRAM(obj)\
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro)
-
-#define _LOOKUP_PROGRAM(obj, function)\
- struct gl2_unknown_intf **unk;\
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);\
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);\
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);\
- if (unk == NULL) {\
- _mesa_error (ctx, GL_INVALID_VALUE, function);\
- break;\
- }\
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);\
- if (pro == NULL) {\
- _mesa_error (ctx, GL_INVALID_OPERATION, function);\
- break;\
- }
-
-#define _CURRENT_PROGRAM(function)\
- if (ctx->ShaderObjects.CurrentProgram == NULL) {\
- _mesa_error (ctx, GL_INVALID_OPERATION, function);\
- break;\
- }\
- pro = ctx->ShaderObjects.CurrentProgram;
-
-#define _IS_LINKED(function)\
- if ((**pro).GetLinkStatus (pro) == GL_FALSE) {\
- _mesa_error (ctx, GL_INVALID_OPERATION, function);\
- _RELEASE_PROGRAM(obj);\
- break;\
- }
-
-#define GET_PROGRAM(obj, function)\
- struct gl2_program_intf **pro = NULL;\
- do {\
- _LOOKUP_PROGRAM(obj, function);\
- } while (0)
-
-#define GET_LINKED_PROGRAM(obj, function)\
- struct gl2_program_intf **pro = NULL;\
- do {\
- _LOOKUP_PROGRAM(obj, function);\
- _IS_LINKED(function);\
- } while (0)
-
-#define CURRENT_LINKED_PROGRAM(function)\
- struct gl2_program_intf **pro = NULL;\
- do {\
- _CURRENT_PROGRAM(function);\
- _IS_LINKED(function);\
- } while (0)
-
-/* XXX */
-GLboolean _slang_write_uniform (struct gl2_program_intf **, GLint, GLsizei, const GLvoid *, GLenum);
-
-void GLAPIENTRY
+*/
+
+GLvoid GLAPIENTRY
_mesa_Uniform1fARB (GLint location, GLfloat v0)
-{
- GET_CURRENT_CONTEXT(ctx);
- CURRENT_LINKED_PROGRAM("glUniform1fARB");
-
- if (!_slang_write_uniform (pro, location, 1, &v0, GL_FLOAT))
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fARB");
+{
+ GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fARB");
+
+ if (pro != NULL)
+ {
+ if (!_slang_write_uniform (pro, location, 1, &v0, GL_FLOAT))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fARB");
+ }
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform2fARB (GLint location, GLfloat v0, GLfloat v1)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fARB");
- return;
+ GLfloat v[2] = { v0, v1 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_FLOAT_VEC2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform3fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fARB");
- return;
+ GLfloat v[3] = { v0, v1, v2 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_FLOAT_VEC3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform4fARB (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fARB");
- return;
+ GLfloat v[4] = { v0, v1, v2, v3 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_FLOAT_VEC4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform1iARB (GLint location, GLint v0)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1iARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1iARB");
- return;
+ if (!_slang_write_uniform (pro, location, 1, &v0, GL_INT))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1iARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform2iARB (GLint location, GLint v0, GLint v1)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2iARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2iARB");
- return;
+ GLint v[2] = { v0, v1 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_INT_VEC2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2iARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform3iARB (GLint location, GLint v0, GLint v1, GLint v2)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3iARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3iARB");
- return;
+ GLint v[3] = { v0, v1, v2 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_INT_VEC3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3iARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform4iARB (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4iARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4iARB");
- return;
+ GLint v[4] = { v0, v1, v2, v3 };
+
+ if (!_slang_write_uniform (pro, location, 1, v, GL_INT_VEC4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4iARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform1fvARB (GLint location, GLsizei count, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fvARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1fvARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform2fvARB (GLint location, GLsizei count, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fvARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_VEC2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2fvARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform3fvARB (GLint location, GLsizei count, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fvARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_VEC3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3fvARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform4fvARB (GLint location, GLsizei count, const GLfloat *value)
{
- GET_CURRENT_CONTEXT(ctx);
- CURRENT_LINKED_PROGRAM("glUniform4fvARB");
+ GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4fvARB");
- if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_VEC4_ARB))
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fvARB");
+ if (pro != NULL)
+ {
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_VEC4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4fvARB");
+ }
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform1ivARB (GLint location, GLsizei count, const GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform1ivARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1ivARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_INT))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform1ivARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform2ivARB (GLint location, GLsizei count, const GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform2ivARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2ivARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_INT_VEC2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform2ivARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform3ivARB (GLint location, GLsizei count, const GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform3ivARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3ivARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_INT_VEC3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform3ivARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_Uniform4ivARB (GLint location, GLsizei count, const GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniform4ivARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4ivARB");
- return;
+ if (!_slang_write_uniform (pro, location, count, value, GL_INT_VEC4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniform4ivARB");
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_UniformMatrix2fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix2fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix2fvARB");
- return;
+ if (transpose)
+ {
+ GLfloat *trans, *pt;
+ const GLfloat *pv;
+
+ trans = (GLfloat *) _mesa_malloc (count * 4 * sizeof (GLfloat));
+ if (trans == NULL)
+ {
+ _mesa_error (ctx, GL_OUT_OF_MEMORY, "glUniformMatrix2fvARB");
+ return;
+ }
+ for (pt = trans, pv = value; pt != trans + count * 4; pt += 4, pv += 4)
+ {
+ pt[0] = pv[0];
+ pt[1] = pv[2];
+ pt[2] = pv[1];
+ pt[3] = pv[3];
+ }
+ if (!_slang_write_uniform (pro, location, count, trans, GL_FLOAT_MAT2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix2fvARB");
+ _mesa_free (trans);
+ }
+ else
+ {
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_MAT2))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix2fvARB");
+ }
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_UniformMatrix3fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix3fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix3fvARB");
- return;
+ if (transpose)
+ {
+ GLfloat *trans, *pt;
+ const GLfloat *pv;
+
+ trans = (GLfloat *) _mesa_malloc (count * 9 * sizeof (GLfloat));
+ if (trans == NULL)
+ {
+ _mesa_error (ctx, GL_OUT_OF_MEMORY, "glUniformMatrix3fvARB");
+ return;
+ }
+ for (pt = trans, pv = value; pt != trans + count * 9; pt += 9, pv += 9)
+ {
+ pt[0] = pv[0];
+ pt[1] = pv[3];
+ pt[2] = pv[6];
+ pt[3] = pv[1];
+ pt[4] = pv[4];
+ pt[5] = pv[7];
+ pt[6] = pv[2];
+ pt[7] = pv[5];
+ pt[8] = pv[8];
+ }
+ if (!_slang_write_uniform (pro, location, count, trans, GL_FLOAT_MAT3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix3fvARB");
+ _mesa_free (trans);
+ }
+ else
+ {
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_MAT3))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix3fvARB");
+ }
}
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_UniformMatrix4fvARB (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_LINKED_PROGRAM(pro, "glUniformMatrix4fvARB");
- if (ctx->ShaderObjects.CurrentProgram == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix4fvARB");
- return;
+ if (transpose)
+ {
+ GLfloat *trans, *pt;
+ const GLfloat *pv;
+
+ trans = (GLfloat *) _mesa_malloc (count * 16 * sizeof (GLfloat));
+ if (trans == NULL)
+ {
+ _mesa_error (ctx, GL_OUT_OF_MEMORY, "glUniformMatrix4fvARB");
+ return;
+ }
+ for (pt = trans, pv = value; pt != trans + count * 16; pt += 16, pv += 16)
+ {
+ _math_transposef (pt, pv);
+ }
+ if (!_slang_write_uniform (pro, location, count, trans, GL_FLOAT_MAT4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix4fvARB");
+ _mesa_free (trans);
+ }
+ else
+ {
+ if (!_slang_write_uniform (pro, location, count, value, GL_FLOAT_MAT4))
+ _mesa_error (ctx, GL_INVALID_OPERATION, "glUniformMatrix4fvARB");
+ }
}
}
@@ -699,513 +707,342 @@ _mesa_get_object_parameter (GLhandleARB obj, GLenum pname, GLvoid *params, GLboo
GLint *size)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_generic_intf **gen;
- struct gl2_shader_intf **sha;
- struct gl2_program_intf **pro;
GLint *ipar = (GLint *) params;
- /*GLfloat *fpar = (GLfloat *) params;*/
- GLboolean success = GL_TRUE;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetObjectParameterivARB");
- return GL_FALSE;
- }
-
- gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC);
- if (gen == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- return GL_FALSE;
- }
-
- sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER);
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
/* set default values */
*integral = GL_TRUE; /* indicates param type, TRUE: GLint, FALSE: GLfloat */
- *size = 1; /* param array size */
+ *size = 1; /* param array size */
switch (pname)
{
case GL_OBJECT_TYPE_ARB:
- *ipar = (**gen).GetType (gen);
- break;
- case GL_OBJECT_SUBTYPE_ARB:
- if (sha != NULL)
- *ipar = (**sha).GetSubType (sha);
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
case GL_OBJECT_DELETE_STATUS_ARB:
- *ipar = (**gen).GetDeleteStatus (gen);
+ case GL_OBJECT_INFO_LOG_LENGTH_ARB:
+ {
+ GET_GENERIC(gen, obj, "glGetObjectParameterivARB");
+
+ if (gen == NULL)
+ return GL_FALSE;
+
+ switch (pname)
+ {
+ case GL_OBJECT_TYPE_ARB:
+ *ipar = (**gen).GetType (gen);
+ break;
+ case GL_OBJECT_DELETE_STATUS_ARB:
+ *ipar = (**gen).GetDeleteStatus (gen);
+ break;
+ case GL_OBJECT_INFO_LOG_LENGTH_ARB:
+ {
+ const GLcharARB *info = (**gen).GetInfoLog (gen);
+
+ if (info == NULL)
+ *ipar = 0;
+ else
+ *ipar = _mesa_strlen (info) + 1;
+ }
+ break;
+ }
+
+ RELEASE_GENERIC(gen);
+ }
break;
+ case GL_OBJECT_SUBTYPE_ARB:
case GL_OBJECT_COMPILE_STATUS_ARB:
- if (sha != NULL)
- *ipar = (**sha).GetCompileStatus (sha);
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
+ case GL_OBJECT_SHADER_SOURCE_LENGTH_ARB:
+ {
+ GET_SHADER(sha, obj, "glGetObjectParameterivARB");
+
+ if (sha == NULL)
+ return GL_FALSE;
+
+ switch (pname)
+ {
+ case GL_OBJECT_SUBTYPE_ARB:
+ *ipar = (**sha).GetSubType (sha);
+ break;
+ case GL_OBJECT_COMPILE_STATUS_ARB:
+ *ipar = (**sha).GetCompileStatus (sha);
+ break;
+ case GL_OBJECT_SHADER_SOURCE_LENGTH_ARB:
+ {
+ const GLcharARB *src = (**sha).GetSource (sha);
+
+ if (src == NULL)
+ *ipar = 0;
+ else
+ *ipar = _mesa_strlen (src) + 1;
+ }
+ break;
+ }
+
+ RELEASE_SHADER(sha);
}
break;
case GL_OBJECT_LINK_STATUS_ARB:
- if (pro != NULL)
- *ipar = (**pro).GetLinkStatus (pro);
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
case GL_OBJECT_VALIDATE_STATUS_ARB:
- if (pro != NULL)
- *ipar = (**pro).GetValidateStatus (pro);
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
- case GL_OBJECT_INFO_LOG_LENGTH_ARB:
- {
- const GLcharARB *info = (**gen).GetInfoLog (gen);
- if (info == NULL)
- *ipar = 0;
- else
- *ipar = _mesa_strlen (info) + 1;
- }
- break;
case GL_OBJECT_ATTACHED_OBJECTS_ARB:
- if (pro != NULL)
- *ipar = (**pro)._container.GetAttachedCount ((struct gl2_container_intf **) pro);
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
case GL_OBJECT_ACTIVE_UNIFORMS_ARB:
- if (pro != NULL)
- *ipar = 0; /* TODO */
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
case GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB:
- if (pro != NULL)
- *ipar = 0; /* TODO */
- else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
- }
- break;
- case GL_OBJECT_SHADER_SOURCE_LENGTH_ARB:
- if (sha != NULL) {
- const GLcharARB *src = (**sha).GetSource (sha);
- if (src == NULL)
- *ipar = 0;
- else
- *ipar = _mesa_strlen (src) + 1;
- } else {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetObjectParameterivARB");
- success = GL_FALSE;
+ {
+ GET_PROGRAM(pro, obj, "glGetObjectParameterivARB");
+
+ if (pro == NULL)
+ return GL_FALSE;
+
+ switch (pname)
+ {
+ case GL_OBJECT_LINK_STATUS_ARB:
+ *ipar = (**pro).GetLinkStatus (pro);
+ break;
+ case GL_OBJECT_VALIDATE_STATUS_ARB:
+ *ipar = (**pro).GetValidateStatus (pro);
+ break;
+ case GL_OBJECT_ATTACHED_OBJECTS_ARB:
+ *ipar = (**pro)._container.GetAttachedCount ((I_CONTAINER) pro);
+ break;
+ case GL_OBJECT_ACTIVE_UNIFORMS_ARB:
+ *ipar = _slang_get_active_uniform_count (pro);
+ break;
+ case GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB:
+ *ipar = _slang_get_active_uniform_max_length (pro);
+ break;
+ }
+
+ RELEASE_PROGRAM(pro);
}
break;
default:
_mesa_error (ctx, GL_INVALID_ENUM, "glGetObjectParameterivARB");
- success = GL_FALSE;
- break;
+ return GL_FALSE;
}
- (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen);
- if (sha != NULL)
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
- if (pro != NULL)
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
-
- return success;
+ return GL_TRUE;
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetObjectParameterfvARB (GLhandleARB obj, GLenum pname, GLfloat *params)
{
GLboolean integral;
- GLint size, i;
+ GLint size;
assert (sizeof (GLfloat) == sizeof (GLint));
- if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE)
- if (integral != GL_FALSE)
+ if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size))
+ if (integral)
+ {
+ GLint i;
+
for (i = 0; i < size; i++)
params[i] = (GLfloat) ((GLint *) params)[i];
+ }
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetObjectParameterivARB (GLhandleARB obj, GLenum pname, GLint *params)
{
GLboolean integral;
- GLint size, i;
+ GLint size;
assert (sizeof (GLfloat) == sizeof (GLint));
- if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size) != GL_FALSE)
- if (integral == GL_FALSE)
+ if (_mesa_get_object_parameter (obj, pname, (GLvoid *) params, &integral, &size))
+ if (!integral)
+ {
+ GLint i;
+
for (i = 0; i < size; i++)
params[i] = (GLint) ((GLfloat *) params)[i];
+ }
}
-static void
+static GLvoid
_mesa_get_string (const GLcharARB *src, GLsizei maxLength, GLsizei *length, GLcharARB *str)
{
GLsizei len;
+ if (maxLength == 0)
+ {
+ if (length != NULL)
+ *length = 0;
+ return;
+ }
+
if (src == NULL)
src = "";
len = _mesa_strlen (src);
- if (len > maxLength)
- {
- len = maxLength;
- /* allocate space for null termination */
- if (len > 0)
- len--;
- }
+ if (len >= maxLength)
+ len = maxLength - 1;
_mesa_memcpy (str, src, len * sizeof (GLcharARB));
- if (maxLength > 0)
- str[len] = '\0';
-
+ str[len] = '\0';
if (length != NULL)
*length = len;
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetInfoLogARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_generic_intf **gen;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetInfoLogARB");
- return;
- }
+ GET_GENERIC(gen, obj, "glGetInfoLogARB");
- gen = (struct gl2_generic_intf **) (**unk).QueryInterface (unk, UIID_GENERIC);
- if (gen == NULL)
+ if (gen != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetInfoLogARB");
- return;
+ _mesa_get_string ((**gen).GetInfoLog (gen), maxLength, length, infoLog);
+ RELEASE_GENERIC(gen);
}
-
- _mesa_get_string ((**gen).GetInfoLog (gen), maxLength, length, infoLog);
-
- (**gen)._unknown.Release ((struct gl2_unknown_intf **) gen);
}
-void GLAPIENTRY
-_mesa_GetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
+GLvoid GLAPIENTRY
+_mesa_GetAttachedObjectsARB (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count,
+ GLhandleARB *obj)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_container_intf **con;
GLsizei cnt, i;
+ GET_CONTAINER(con, containerObj, "glGetAttachedObjectsARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, containerObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttachedObjectsARB");
- return;
- }
-
- con = (struct gl2_container_intf **) (**unk).QueryInterface (unk, UIID_CONTAINER);
- if (con == NULL)
+ if (con != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetAttachedObjectsARB");
- return;
- }
+ cnt = (**con).GetAttachedCount (con);
+ if (cnt > maxCount)
+ cnt = maxCount;
+ if (count != NULL)
+ *count = cnt;
- cnt = (**con).GetAttachedCount (con);
- if (cnt > maxCount)
- cnt = maxCount;
-
- for (i = 0; i < cnt; i++)
- {
- struct gl2_generic_intf **x = (**con).GetAttached (con, i);
- obj[i] = (**x).GetName (x);
- (**x)._unknown.Release ((struct gl2_unknown_intf **) x);
+ for (i = 0; i < cnt; i++)
+ {
+ I_GENERIC x = (**con).GetAttached (con, i);
+ obj[i] = (**x).GetName (x);
+ RELEASE_GENERIC(x);
+ }
+ RELEASE_CONTAINER(con);
}
-
- (**con)._generic._unknown.Release ((struct gl2_unknown_intf **) con);
-
- if (count != NULL)
- *count = cnt;
-}
-
-/* XXX */
-GLint _slang_get_uniform_location (struct gl2_program_intf **, const char *);
+}
GLint GLAPIENTRY
_mesa_GetUniformLocationARB (GLhandleARB programObj, const GLcharARB *name)
{
- GET_CURRENT_CONTEXT(ctx);
+ GET_CURRENT_CONTEXT(ctx);
GLint loc = -1;
- GET_LINKED_PROGRAM(programObj, "glGetUniformLocationARB");
-
- if (pro == NULL)
- return -1;
+ GET_LINKED_PROGRAM(pro, programObj, "glGetUniformLocationARB");
- loc = _slang_get_uniform_location (pro, name);
- _RELEASE_PROGRAM(pro);
+ if (pro != NULL)
+ {
+ if (name != NULL && (name[0] != 'g' || name[1] != 'l' || name[2] != '_'))
+ loc = _slang_get_uniform_location (pro, name);
+ RELEASE_PROGRAM(pro);
+ }
return loc;
}
-void GLAPIENTRY
-_mesa_GetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+GLvoid GLAPIENTRY
+_mesa_GetActiveUniformARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length,
+ GLint *size, GLenum *type, GLcharARB *name)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
+ GET_PROGRAM(pro, programObj, "glGetActiveUniformARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB");
- return;
- }
-
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetActiveUniformARB");
- return;
+ if (index < _slang_get_active_uniform_count (pro))
+ _slang_get_active_uniform (pro, index, maxLength, length, size, type, name);
+ else
+ _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB");
+ RELEASE_PROGRAM(pro);
}
-
-/* if (index >= val (OBJECT_ACTIVE_ATTRIBUTES_ARB))
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveUniformARB");
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
- return;
- }*/
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetUniformfvARB (GLhandleARB programObj, GLint location, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformfvARB");
- return;
- }
+ GET_LINKED_PROGRAM(pro, programObj, "glGetUniformfvARB");
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB");
- return;
- }
-
- if ((**pro).GetLinkStatus (pro) == GL_FALSE)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformfvARB");
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
- return;
+ /* TODO */
+ RELEASE_PROGRAM(pro);
}
-
- /* TODO validate location (OPERATION) */
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetUniformivARB (GLhandleARB programObj, GLint location, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetUniformivARB");
- return;
- }
-
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
- {
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB");
- return;
- }
+ GET_LINKED_PROGRAM(pro, programObj, "glGetUniformivARB");
- if ((**pro).GetLinkStatus (pro) == GL_FALSE)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetUniformivARB");
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
- return;
+ /* TODO */
+ RELEASE_PROGRAM(pro);
}
-
- /* TODO validate location (GL_INVALID_OPERATION) */
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_GetShaderSourceARB (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_shader_intf **sha;
+ GET_SHADER(sha, obj, "glGetShaderSourceARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, obj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetShaderSourceARB");
- return;
- }
-
- sha = (struct gl2_shader_intf **) (**unk).QueryInterface (unk, UIID_SHADER);
- if (sha == NULL)
+ if (sha != NULL)
{
- _mesa_error (ctx, GL_INVALID_OPERATION, "glGetShaderSourceARB");
- return;
+ _mesa_get_string ((**sha).GetSource (sha), maxLength, length, source);
+ RELEASE_SHADER(sha);
}
-
- _mesa_get_string ((**sha).GetSource (sha), maxLength, length, source);
-
- (**sha)._generic._unknown.Release ((struct gl2_unknown_intf **) sha);
}
/* GL_ARB_vertex_shader */
-void GLAPIENTRY
+GLvoid GLAPIENTRY
_mesa_BindAttribLocationARB (GLhandleARB programObj, GLuint index, const GLcharARB *name)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
+ GET_PROGRAM(pro, programObj, "glBindAttribLocationARB");
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB");
- return;
- }
-
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glBindAttribLocationARB");
- return;
+ if (name != NULL && (name[0] != 'g' || name[1] != 'l' || name[2] != '_'))
+ {
+ /* TODO */
+ }
+ RELEASE_PROGRAM(pro);
}
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
-void GLAPIENTRY
-_mesa_GetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
+GLvoid GLAPIENTRY
+_mesa_GetActiveAttribARB (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length,
+ GLint *size, GLenum *type, GLcharARB *name)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB");
- return;
- }
+ GET_PROGRAM(pro, programObj, "glGetActiveAttribARB");
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetActiveAttribARB");
- return;
+ /* TODO */
+ RELEASE_PROGRAM(pro);
}
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
}
GLint GLAPIENTRY
_mesa_GetAttribLocationARB (GLhandleARB programObj, const GLcharARB *name)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl2_unknown_intf **unk;
- struct gl2_program_intf **pro;
- GLint loc = 0;
-
- _glthread_LOCK_MUTEX (ctx->Shared->Mutex);
- unk = (struct gl2_unknown_intf **) _mesa_HashLookup (ctx->Shared->GL2Objects, programObj);
- _glthread_UNLOCK_MUTEX (ctx->Shared->Mutex);
-
- if (unk == NULL)
- {
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB");
- return 0;
- }
+ GLint loc = -1;
+ GET_PROGRAM(pro, programObj, "glGetAttribLocationARB");
- pro = (struct gl2_program_intf **) (**unk).QueryInterface (unk, UIID_PROGRAM);
- if (pro == NULL)
+ if (pro != NULL)
{
- _mesa_error (ctx, GL_INVALID_VALUE, "glGetAttribLocationARB");
- return 0;
+ if (name != NULL && (name[0] != 'g' || name[1] != 'l' || name[2] != '_'))
+ {
+ /* TODO */
+ }
+ RELEASE_PROGRAM(pro);
}
-
- /* TODO */
-
- (**pro)._container._generic._unknown.Release ((struct gl2_unknown_intf **) pro);
return loc;
}
-void
+GLvoid
_mesa_init_shaderobjects (GLcontext *ctx)
{
ctx->ShaderObjects.CurrentProgram = NULL;