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author | Brian Paul <[email protected]> | 2005-11-19 23:12:20 +0000 |
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committer | Brian Paul <[email protected]> | 2005-11-19 23:12:20 +0000 |
commit | 5d7b49f7e77f9e3303e0910834b6c014e7267289 (patch) | |
tree | d0114b31ea2c78b6f5034aa8e51217c3f84800c1 /src/mesa/shader/shaderobjects.c | |
parent | 1ad3b7e28b726fdafed459b3c9a6adf6e314b391 (diff) |
Bunch of little fixes:
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy().
Check if ctx->Driver.BindProgram is non-null before calling.
s/unsigned/GLuint/
Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made.
Use _mesa_init_instruction() instead of _mesa_memset().
Diffstat (limited to 'src/mesa/shader/shaderobjects.c')
0 files changed, 0 insertions, 0 deletions