summaryrefslogtreecommitdiffstats
path: root/src/mesa/shader/shader_api.h
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2009-04-03 12:49:03 -0600
committerBrian Paul <[email protected]>2009-04-03 12:49:03 -0600
commitce461ffc5aa2ea6941d6722e8ed473cda8c17833 (patch)
tree7811162b9dad12e17caf341678a44a54658d60fa /src/mesa/shader/shader_api.h
parentb8a200ac9d11c09646de9b7d3f3f64a742c6abe3 (diff)
mesa: only clear matrix MAT_DIRTY_INVERSE flag when we actually compute the inverse
If _math_matrix_analyse() got called before we allocated the inverse matrix array we could lose the flag indicating that we needed to compute the inverse. This could happen with certain vertex shader cases.
Diffstat (limited to 'src/mesa/shader/shader_api.h')
0 files changed, 0 insertions, 0 deletions