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authorBrian <[email protected]>2006-12-18 08:28:54 -0700
committerBrian <[email protected]>2006-12-18 08:28:54 -0700
commit34ae99d6049b10115ca64daecdd1d879d3b5140d (patch)
tree5c375a7eb7b44eeea2187d018b5f306ef891e5f3 /src/mesa/shader/shader_api.h
parentad2519ac6bd4f0464530c5d868045675392ff880 (diff)
GLSL API functions.
Diffstat (limited to 'src/mesa/shader/shader_api.h')
-rw-r--r--src/mesa/shader/shader_api.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.h b/src/mesa/shader/shader_api.h
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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.5
+ *
+ * Copyright (C) 2004-2006 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef SHADER_API_H
+#define SHADER_API_H
+
+
+#include "glheader.h"
+#include "mtypes.h"
+
+
+extern struct gl_linked_program *
+_mesa_new_linked_program(GLcontext *ctx, GLuint name);
+
+extern void
+_mesa_free_linked_program_data(GLcontext *ctx,
+ struct gl_linked_program *linked);
+
+extern void
+_mesa_delete_linked_program(GLcontext *ctx, struct gl_linked_program *linked);
+
+extern struct gl_linked_program *
+_mesa_lookup_linked_program(GLcontext *ctx, GLuint name);
+
+
+extern struct gl_shader *
+_mesa_new_shader(GLcontext *ctx, GLuint name, GLenum type);
+
+extern struct gl_program *
+_mesa_lookup_shader(GLcontext *ctx, GLuint name);
+
+
+extern GLvoid
+_mesa_init_shaderobjects(GLcontext * ctx);
+
+
+#endif /* SHADER_API_H */