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author | Marek Olšák <[email protected]> | 2010-04-10 19:00:10 +0200 |
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committer | Marek Olšák <[email protected]> | 2010-04-10 19:00:10 +0200 |
commit | cd499e76123f075c3201058f5fcda66425c4e5a8 (patch) | |
tree | fbbad1a294d8ff4e836a42d27099a99dc7788ec6 /src/mesa/shader/shader_api.h | |
parent | 287c94ea4987033f9c99a2f91c5750c9083504ca (diff) |
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Diffstat (limited to 'src/mesa/shader/shader_api.h')
0 files changed, 0 insertions, 0 deletions