diff options
author | Brian Paul <[email protected]> | 2008-05-16 09:56:59 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-05-16 15:40:44 -0600 |
commit | 470f69950577e05e3dfd09653c268cf22c034d7f (patch) | |
tree | 09beeee8f5cf1b9ec317d753b23946b7ce5bfe0e /src/mesa/shader/shader_api.c | |
parent | ffbd455a36f1d7600bd5b60e91768133d901d2f4 (diff) |
Fix a program refcounting error, don't share program parameter lists.
The refcounting bug was causing a memleak (unfreed programs).
The old parameter list sharing is not needed since the change in how
uniforms are handled.
Diffstat (limited to 'src/mesa/shader/shader_api.c')
-rw-r--r-- | src/mesa/shader/shader_api.c | 29 |
1 files changed, 10 insertions, 19 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index badc457c1c0..fbaaf8ddea5 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -75,21 +75,8 @@ void _mesa_clear_shader_program_data(GLcontext *ctx, struct gl_shader_program *shProg) { - if (shProg->VertexProgram) { - /* Set ptr to NULL since the param list is shared with the - * original/unlinked program. - */ - shProg->VertexProgram->Base.Parameters = NULL; - _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); - } - - if (shProg->FragmentProgram) { - /* Set ptr to NULL since the param list is shared with the - * original/unlinked program. - */ - shProg->FragmentProgram->Base.Parameters = NULL; - _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); - } + _mesa_reference_vertprog(ctx, &shProg->VertexProgram, NULL); + _mesa_reference_fragprog(ctx, &shProg->FragmentProgram, NULL); if (shProg->Uniforms) { _mesa_free_uniform_list(shProg->Uniforms); @@ -176,8 +163,10 @@ _mesa_reference_shader_program(GLcontext *ctx, ASSERT(old->RefCount > 0); old->RefCount--; - /*printf("SHPROG DECR %p (%d) to %d\n", - (void*) old, old->Name, old->RefCount);*/ +#if 0 + printf("ShaderProgram %p ID=%u RefCount-- to %d\n", + (void *) old, old->Name, old->RefCount); +#endif deleteFlag = (old->RefCount == 0); if (deleteFlag) { @@ -191,8 +180,10 @@ _mesa_reference_shader_program(GLcontext *ctx, if (shProg) { shProg->RefCount++; - /*printf("SHPROG INCR %p (%d) to %d\n", - (void*) shProg, shProg->Name, shProg->RefCount);*/ +#if 0 + printf("ShaderProgram %p ID=%u RefCount++ to %d\n", + (void *) shProg, shProg->Name, shProg->RefCount); +#endif *ptr = shProg; } } |