diff options
author | Eric Anholt <[email protected]> | 2010-06-21 11:29:15 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-06-24 17:23:21 -0700 |
commit | 0a1b54df7ac118722bb627c61cb322cb4e248ace (patch) | |
tree | c01794fe2833bbfa38a24e975d000ee00804271a /src/mesa/shader/shader_api.c | |
parent | 3d6012303c3ce24c75d209267e6914f706d025c5 (diff) |
glsl2: Replace the GLSL compiler with the glsl2 project.
Diffstat (limited to 'src/mesa/shader/shader_api.c')
-rw-r--r-- | src/mesa/shader/shader_api.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index c414e89825f..a584f6072c4 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -44,8 +44,6 @@ #include "shader/prog_uniform.h" #include "shader/shader_api.h" #include "shader/uniforms.h" -#include "shader/slang/slang_compile.h" -#include "shader/slang/slang_link.h" /** @@ -1100,7 +1098,7 @@ _mesa_compile_shader(GLcontext *ctx, GLuint shaderObj) /* this call will set the sh->CompileStatus field to indicate if * compilation was successful. */ - (void) _slang_compile(ctx, sh); + _mesa_glsl_compile_shader(ctx, sh); } @@ -1126,7 +1124,7 @@ _mesa_link_program(GLcontext *ctx, GLuint program) FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _slang_link(ctx, program, shProg); + _mesa_glsl_link_shader(ctx, shProg); /* debug code */ if (0) { |