diff options
author | Brian <[email protected]> | 2007-03-23 14:47:46 -0600 |
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committer | Brian <[email protected]> | 2007-03-23 14:47:46 -0600 |
commit | 63556fa9949f543a8134b6b5ff3d216acb71dd9f (patch) | |
tree | 347e41773e171e24ef3a6a476567e2b706bd341d /src/mesa/shader/shader_api.c | |
parent | bf020d8d7f719dfea7ea3c65bd2833df6439b59e (diff) |
Add the ability to generate programs that doesn't use condition codes.
ctx->Shader.EmitCondCodes determines if we use condition codes.
If not, IF statement uses first operand's X component as the condition.
Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle
the common cases of conditional break/continue.
Diffstat (limited to 'src/mesa/shader/shader_api.c')
-rw-r--r-- | src/mesa/shader/shader_api.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index aab522e292c..88aa8c50f5b 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -206,6 +206,7 @@ _mesa_init_shader_state(GLcontext * ctx) * are generated by the GLSL compiler. */ ctx->Shader.EmitHighLevelInstructions = GL_TRUE; + ctx->Shader.EmitCondCodes = GL_TRUE; /* XXX probably want GL_FALSE... */ ctx->Shader.EmitComments = GL_FALSE; } |