diff options
author | Brian Paul <[email protected]> | 2010-02-19 12:56:49 -0700 |
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committer | Brian Paul <[email protected]> | 2010-02-19 12:56:49 -0700 |
commit | 78a0c353d0f87c85feaa6dcb3042fc25d424f21b (patch) | |
tree | ea638e071a08127708883560bdb96b8c0547d854 /src/mesa/shader/shader_api.c | |
parent | 8de5a292f70dba854a4bf06a2210bc38381e6bcf (diff) |
mesa: restore _mesa_snprintf() - it's needed for Windows
This reverts part of commit 298be2b028263b2c343a707662c6fbfa18293cb2
Diffstat (limited to 'src/mesa/shader/shader_api.c')
-rw-r--r-- | src/mesa/shader/shader_api.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 8bd780b0b0f..129a973cf1a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -2076,7 +2076,7 @@ validate_samplers(GLcontext *ctx, const struct gl_program *prog, char *errMsg) unit = prog->SamplerUnits[sampler]; target = prog->SamplerTargets[sampler]; if (targetUsed[unit] != -1 && targetUsed[unit] != target) { - snprintf(errMsg, 100, + _mesa_snprintf(errMsg, 100, "Texture unit %d is accessed both as %s and %s", unit, targetName[targetUsed[unit]], targetName[target]); return GL_FALSE; |