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authorBrian Paul <[email protected]>2006-08-25 15:15:24 +0000
committerBrian Paul <[email protected]>2006-08-25 15:15:24 +0000
commit3c54e8376d639465277fac745b0b8134d2918a9f (patch)
tree5de10ac2e8792e7014421f4d87d44b2a19bf6e62 /src/mesa/shader/programopt.h
parent383c39e58e0ab888afac473526109b62ec0f8f6f (diff)
Rename _mesa_append_modelview_code() to _mesa_insert_mvp_code().
The four DP4 instructions are now inserted at the top of the program instead of appended to tail.
Diffstat (limited to 'src/mesa/shader/programopt.h')
-rw-r--r--src/mesa/shader/programopt.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h
index cad43c2538c..8799da435b3 100644
--- a/src/mesa/shader/programopt.h
+++ b/src/mesa/shader/programopt.h
@@ -28,7 +28,7 @@
extern void
-_mesa_append_modelview_code(GLcontext *ctx, struct gl_vertex_program *vprog);
+_mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog);
extern void
_mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog);