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author | Roland Scheidegger <[email protected]> | 2007-02-09 00:36:53 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2007-02-09 00:36:53 +0100 |
commit | 421ce180f52ff55b866066fabd861a51dd6d2b26 (patch) | |
tree | 0bb8b84613a0db0cf165b851d62eb3854375920f /src/mesa/shader/programopt.c | |
parent | 54dac2c84310536cce962101de29546d3eb80175 (diff) |
r200: simplify / unify input map handling for vp and fftnl
Use the same input map handling for fftnl and vertex programs. It doesn't
enable any new functionality (should make it easy to support per-vertex
materials though), but the code is much cleaner.
Diffstat (limited to 'src/mesa/shader/programopt.c')
0 files changed, 0 insertions, 0 deletions