diff options
author | Brian <[email protected]> | 2007-02-21 11:08:21 -0700 |
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committer | Brian <[email protected]> | 2007-02-21 11:08:21 -0700 |
commit | 6531952b3c979be0dc95704beb3c3b9dad1dc37b (patch) | |
tree | 5cbba2be731d30eac5375513dbe374f51571782d /src/mesa/shader/programopt.c | |
parent | c3301d038d404be7c8ecda9d1425617e650e6198 (diff) |
adjustments to STATE_ token layout/format so token[1] is always the array index
Diffstat (limited to 'src/mesa/shader/programopt.c')
-rw-r--r-- | src/mesa/shader/programopt.c | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index a33e6b49ac9..ca11a4e547c 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -57,10 +57,10 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) * XXX we should check if these state vars are already declared. */ static const GLint mvpState[4][5] = { - { STATE_MATRIX, STATE_MVP, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ - { STATE_MATRIX, STATE_MVP, 0, 1, 1 }, /* state.matrix.mvp.row[1] */ - { STATE_MATRIX, STATE_MVP, 0, 2, 2 }, /* state.matrix.mvp.row[2] */ - { STATE_MATRIX, STATE_MVP, 0, 3, 3 }, /* state.matrix.mvp.row[3] */ + { STATE_MVP_MATRIX, 0, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ + { STATE_MVP_MATRIX, 0, 1, 1, 0 }, /* state.matrix.mvp.row[1] */ + { STATE_MVP_MATRIX, 0, 2, 2, 0 }, /* state.matrix.mvp.row[2] */ + { STATE_MVP_MATRIX, 0, 3, 3, 0 }, /* state.matrix.mvp.row[3] */ }; GLint mvpRef[4]; @@ -125,8 +125,10 @@ _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) void _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) { - static const GLint fogParamsState[] = { STATE_FOG_PARAMS, 0, 0, 0, 0 }; - static const GLint fogColorState[] = { STATE_FOG_COLOR, 0, 0, 0, 0 }; + static const GLint fogParamsState[] + = { STATE_FOG, STATE_FOG_PARAMS, 0, 0, 0 }; + static const GLint fogColorState[] + = { STATE_FOG, STATE_FOG_COLOR, 0, 0, 0 }; struct prog_instruction *newInst, *inst; const GLuint origLen = fprog->Base.NumInstructions; const GLuint newLen = origLen + 6; |