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authorAlan Coopersmith <[email protected]>2010-01-22 10:38:06 -0700
committerBrian Paul <[email protected]>2010-01-22 10:38:06 -0700
commit2b20b604277e3cdf7afb2431b50dbb05da12ff1c (patch)
treebbb22896c46b3ebee0c0e32f976d32a46c811d64 /src/mesa/shader/program_parse.y
parente4f168a6f4911a096be97d2e83ef8ad9c5862ec0 (diff)
mesa: Add "shader/" path to #include statements in shader parser/lexer sources
Signed-off-by: Alan Coopersmith <[email protected]> Note sure why the compiler's -I paths aren't doing the job, but this is OK. Signed-off-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/shader/program_parse.y')
-rw-r--r--src/mesa/shader/program_parse.y16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 5c5d8d75908..3880d549172 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -27,14 +27,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);