diff options
author | Brian <[email protected]> | 2007-03-26 10:13:02 -0600 |
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committer | Brian <[email protected]> | 2007-03-26 10:13:02 -0600 |
commit | d619cceea47dc3070ebb7f7ea4f8b6b31a672d38 (patch) | |
tree | f8b8a9f3fdc3f17a43436af270b22754b1749d31 /src/mesa/shader/program.h | |
parent | 76f3b66e0489526694d6a39b4a6ac3b1c2bee100 (diff) | |
parent | e71c34aaa173ca451fa02e526ead77758f7eeb74 (diff) |
merge of glsl-compiler-1 branch
Diffstat (limited to 'src/mesa/shader/program.h')
-rw-r--r-- | src/mesa/shader/program.h | 227 |
1 files changed, 4 insertions, 223 deletions
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h index 7746289621b..52704856ab0 100644 --- a/src/mesa/shader/program.h +++ b/src/mesa/shader/program.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 + * Version: 6.5.3 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -43,44 +43,6 @@ #include "mtypes.h" -/* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */ -#define SWIZZLE_X 0 -#define SWIZZLE_Y 1 -#define SWIZZLE_Z 2 -#define SWIZZLE_W 3 -#define SWIZZLE_ZERO 4 /* keep these values together: KW */ -#define SWIZZLE_ONE 5 /* keep these values together: KW */ - -#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9)) -#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3) - -#define SWIZZLE_XYZW MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W) -#define SWIZZLE_XXXX MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X) -#define SWIZZLE_YYYY MAKE_SWIZZLE4(SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y) -#define SWIZZLE_ZZZZ MAKE_SWIZZLE4(SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z) -#define SWIZZLE_WWWW MAKE_SWIZZLE4(SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W) - -#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7) -#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1) - - -#define WRITEMASK_X 0x1 -#define WRITEMASK_Y 0x2 -#define WRITEMASK_XY 0x3 -#define WRITEMASK_Z 0x4 -#define WRITEMASK_XZ 0x5 -#define WRITEMASK_YZ 0x6 -#define WRITEMASK_XYZ 0x7 -#define WRITEMASK_W 0x8 -#define WRITEMASK_XW 0x9 -#define WRITEMASK_YW 0xa -#define WRITEMASK_XYW 0xb -#define WRITEMASK_ZW 0xc -#define WRITEMASK_XZW 0xd -#define WRITEMASK_YZW 0xe -#define WRITEMASK_XYZW 0xf - - extern struct gl_program _mesa_DummyProgram; @@ -121,177 +83,9 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog); extern struct gl_program * _mesa_lookup_program(GLcontext *ctx, GLuint id); -extern struct prog_instruction * -_mesa_alloc_instructions(GLuint numInst); - -extern struct prog_instruction * -_mesa_realloc_instructions(struct prog_instruction *oldInst, - GLuint numOldInst, GLuint numNewInst); - -extern struct prog_instruction * -_mesa_copy_instructions (struct prog_instruction *dest, - const struct prog_instruction *src, GLuint n); - -/** - * Used for describing GL state referenced from inside ARB vertex and - * fragment programs. - * A string such as "state.light[0].ambient" gets translated into a - * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ]. - */ -enum state_index { - STATE_MATERIAL, - - STATE_LIGHT, - STATE_LIGHTMODEL_AMBIENT, - STATE_LIGHTMODEL_SCENECOLOR, - STATE_LIGHTPROD, - - STATE_TEXGEN, - - STATE_FOG_COLOR, - STATE_FOG_PARAMS, - - STATE_CLIPPLANE, - - STATE_POINT_SIZE, - STATE_POINT_ATTENUATION, - STATE_MATRIX, - STATE_MODELVIEW, - STATE_PROJECTION, - STATE_MVP, - STATE_TEXTURE, - STATE_PROGRAM, - STATE_MATRIX_INVERSE, - STATE_MATRIX_TRANSPOSE, - STATE_MATRIX_INVTRANS, - - STATE_AMBIENT, - STATE_DIFFUSE, - STATE_SPECULAR, - STATE_EMISSION, - STATE_SHININESS, - STATE_HALF, - - STATE_POSITION, - STATE_ATTENUATION, - STATE_SPOT_DIRECTION, - - STATE_TEXGEN_EYE_S, - STATE_TEXGEN_EYE_T, - STATE_TEXGEN_EYE_R, - STATE_TEXGEN_EYE_Q, - STATE_TEXGEN_OBJECT_S, - STATE_TEXGEN_OBJECT_T, - STATE_TEXGEN_OBJECT_R, - STATE_TEXGEN_OBJECT_Q, - - STATE_TEXENV_COLOR, - - STATE_DEPTH_RANGE, - - STATE_VERTEX_PROGRAM, - STATE_FRAGMENT_PROGRAM, - - STATE_ENV, - STATE_LOCAL, - - STATE_INTERNAL, /* Mesa additions */ - STATE_NORMAL_SCALE, - STATE_TEXRECT_SCALE, - STATE_POSITION_NORMALIZED, /* normalized light position */ - STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */ - STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */ - STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ -}; - - - -/** - * Named program parameters - * Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters, - * and ARB_fragment_program global state references. For the later, Name - * might be "state.light[0].diffuse", for example. - */ -struct gl_program_parameter -{ - const char *Name; /**< Null-terminated string */ - enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ - enum state_index StateIndexes[6]; /**< Global state reference */ -}; - - -/** - * A list of the above program_parameter instances. - */ -struct gl_program_parameter_list -{ - GLuint Size; /**< allocated size of Parameters, ParameterValues */ - GLuint NumParameters; /**< number of parameters in arrays */ - struct gl_program_parameter *Parameters; /**< Array [Size] */ - GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */ - GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes - might invalidate ParameterValues[] */ -}; - - -/* - * Program parameter functions - */ - -extern struct gl_program_parameter_list * -_mesa_new_parameter_list(void); - -extern void -_mesa_free_parameter_list(struct gl_program_parameter_list *paramList); - -extern GLint -_mesa_add_named_parameter(struct gl_program_parameter_list *paramList, - const char *name, const GLfloat values[4]); - -extern GLint -_mesa_add_named_constant(struct gl_program_parameter_list *paramList, - const char *name, const GLfloat values[4], - GLuint size); - -extern GLint -_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, - const GLfloat values[4], GLuint size); - -extern GLint -_mesa_add_state_reference(struct gl_program_parameter_list *paramList, - const GLint *stateTokens); - -extern GLfloat * -_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList, - GLsizei nameLen, const char *name); - -extern GLint -_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, - GLsizei nameLen, const char *name); - -extern GLboolean -_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList, - const GLfloat v[], GLsizei vSize, - GLuint *posOut, GLuint *swizzleOut); - -extern void -_mesa_load_state_parameters(GLcontext *ctx, - struct gl_program_parameter_list *paramList); - -extern void -_mesa_print_instruction(const struct prog_instruction *inst); - -void -_mesa_print_alu_instruction(const struct prog_instruction *inst, - const char *opcode_string, - GLuint numRegs); - -extern void -_mesa_print_program(const struct gl_program *prog); - -extern void -_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog); +extern struct gl_program * +_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog); /* @@ -309,17 +103,4 @@ _mesa_GenPrograms(GLsizei n, GLuint *ids); -/* - * GL_MESA_program_debug - */ - -extern void -_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, - GLvoid *data); - -extern void -_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len, - const GLubyte *registerName, GLfloat *v); - - #endif /* PROGRAM_H */ |