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authorBrian <[email protected]>2006-12-14 15:01:28 -0700
committerBrian <[email protected]>2006-12-14 15:01:28 -0700
commit0560d81ce94d27f2162d77d981468cea1b2bbd8a (patch)
tree7b59069cffbb9f48a54d2bbc82868363694a368f /src/mesa/shader/program.h
parent00cdc0a472c55330cbc58317f01b07f8f90be5a5 (diff)
Move many functions into new files.
Diffstat (limited to 'src/mesa/shader/program.h')
-rw-r--r--src/mesa/shader/program.h203
1 files changed, 0 insertions, 203 deletions
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 98e2b536021..34485776e9e 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -43,37 +43,6 @@
#include "mtypes.h"
-/* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */
-#define SWIZZLE_X 0
-#define SWIZZLE_Y 1
-#define SWIZZLE_Z 2
-#define SWIZZLE_W 3
-#define SWIZZLE_ZERO 4 /* keep these values together: KW */
-#define SWIZZLE_ONE 5 /* keep these values together: KW */
-
-#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
-#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
-#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
-#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
-
-
-#define WRITEMASK_X 0x1
-#define WRITEMASK_Y 0x2
-#define WRITEMASK_XY 0x3
-#define WRITEMASK_Z 0x4
-#define WRITEMASK_XZ 0x5
-#define WRITEMASK_YZ 0x6
-#define WRITEMASK_XYZ 0x7
-#define WRITEMASK_W 0x8
-#define WRITEMASK_XW 0x9
-#define WRITEMASK_YW 0xa
-#define WRITEMASK_XYW 0xb
-#define WRITEMASK_ZW 0xc
-#define WRITEMASK_XZW 0xd
-#define WRITEMASK_YZW 0xe
-#define WRITEMASK_XYZW 0xf
-
-
extern struct gl_program _mesa_DummyProgram;
@@ -125,179 +94,7 @@ extern struct gl_program *
_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog);
-/**
- * Used for describing GL state referenced from inside ARB vertex and
- * fragment programs.
- * A string such as "state.light[0].ambient" gets translated into a
- * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
- */
-typedef enum gl_state_index_ {
- STATE_MATERIAL = 100, /* start at 100 so small ints are seen as ints */
-
- STATE_LIGHT,
- STATE_LIGHTMODEL_AMBIENT,
- STATE_LIGHTMODEL_SCENECOLOR,
- STATE_LIGHTPROD,
-
- STATE_TEXGEN,
-
- STATE_FOG_COLOR,
- STATE_FOG_PARAMS,
-
- STATE_CLIPPLANE,
-
- STATE_POINT_SIZE,
- STATE_POINT_ATTENUATION,
-
- STATE_MATRIX,
- STATE_MODELVIEW,
- STATE_PROJECTION,
- STATE_MVP,
- STATE_TEXTURE,
- STATE_PROGRAM,
- STATE_MATRIX_INVERSE,
- STATE_MATRIX_TRANSPOSE,
- STATE_MATRIX_INVTRANS,
-
- STATE_AMBIENT,
- STATE_DIFFUSE,
- STATE_SPECULAR,
- STATE_EMISSION,
- STATE_SHININESS,
- STATE_HALF,
-
- STATE_POSITION,
- STATE_ATTENUATION,
- STATE_SPOT_DIRECTION,
-
- STATE_TEXGEN_EYE_S,
- STATE_TEXGEN_EYE_T,
- STATE_TEXGEN_EYE_R,
- STATE_TEXGEN_EYE_Q,
- STATE_TEXGEN_OBJECT_S,
- STATE_TEXGEN_OBJECT_T,
- STATE_TEXGEN_OBJECT_R,
- STATE_TEXGEN_OBJECT_Q,
-
- STATE_TEXENV_COLOR,
-
- STATE_DEPTH_RANGE,
-
- STATE_VERTEX_PROGRAM,
- STATE_FRAGMENT_PROGRAM,
-
- STATE_ENV,
- STATE_LOCAL,
-
- STATE_INTERNAL, /* Mesa additions */
- STATE_NORMAL_SCALE,
- STATE_TEXRECT_SCALE,
- STATE_POSITION_NORMALIZED, /* normalized light position */
- STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
-} gl_state_index;
-
-
-
-/**
- * Named program parameters
- * Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters,
- * and ARB_fragment_program global state references. For the later, Name
- * might be "state.light[0].diffuse", for example.
- */
-struct gl_program_parameter
-{
- const char *Name; /**< Null-terminated string */
- enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
- GLuint Size; /**< Number of components (1..4) */
- /**
- * A sequence of STATE_* tokens and integers to identify GL state.
- */
- gl_state_index StateIndexes[6];
-};
-
-
-/**
- * A list of the above program_parameter instances.
- */
-struct gl_program_parameter_list
-{
- GLuint Size; /**< allocated size of Parameters, ParameterValues */
- GLuint NumParameters; /**< number of parameters in arrays */
- struct gl_program_parameter *Parameters; /**< Array [Size] */
- GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */
- GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
- might invalidate ParameterValues[] */
-};
-
-
-/*
- * Program parameter functions
- */
-
-extern struct gl_program_parameter_list *
-_mesa_new_parameter_list(void);
-
-extern void
-_mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
-
-extern struct gl_program_parameter_list *
-_mesa_clone_parameter_list(const struct gl_program_parameter_list *list);
-
-extern GLint
-_mesa_add_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4], GLuint size,
- enum register_file type);
-
-extern GLint
-_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4]);
-
-extern GLint
-_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4],
- GLuint size);
-
-extern GLint
-_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
- const GLfloat values[4], GLuint size,
- GLuint *swizzleOut);
-
-extern GLint
-_mesa_add_uniform(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size);
-
-extern GLint
-_mesa_add_varying(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size);
-
-extern GLint
-_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
- const GLint *stateTokens);
-
-extern GLfloat *
-_mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
- GLsizei nameLen, const char *name);
-
-extern GLint
-_mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
- GLsizei nameLen, const char *name);
-
-extern GLboolean
-_mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList,
- const GLfloat v[], GLsizei vSize,
- GLint *posOut, GLuint *swizzleOut);
-
-extern void
-_mesa_load_state_parameters(GLcontext *ctx,
- struct gl_program_parameter_list *paramList);
-
-extern void
-_mesa_print_instruction(const struct prog_instruction *inst);
-void
-_mesa_print_alu_instruction(const struct prog_instruction *inst,
- const char *opcode_string,
- GLuint numRegs);
extern void
_mesa_print_program(const struct gl_program *prog);