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authorBrian Paul <[email protected]>2005-11-12 17:53:14 +0000
committerBrian Paul <[email protected]>2005-11-12 17:53:14 +0000
commitde99760bf3511d05185799c4fb4347f9e5f420f4 (patch)
treea0bda8570a2943b4c7dabc51b7a61e5c5344eded /src/mesa/shader/program.h
parent77ee31930a1b0cc7766939415f4f04ed6a1fa4ac (diff)
Move stuff common to vertex/fragment_program into the base class, including:
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
Diffstat (limited to 'src/mesa/shader/program.h')
-rw-r--r--src/mesa/shader/program.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 373a046da78..ab72f457eeb 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -256,7 +256,13 @@ _mesa_load_state_parameters(GLcontext *ctx,
extern void
-_mesa_print_program(GLuint count, const struct prog_instruction *inst);
+_mesa_print_instruction(const struct prog_instruction *inst);
+
+extern void
+_mesa_print_program(const struct program *prog);
+
+extern void
+_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog);
/*