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authorBrian Paul <[email protected]>2006-08-23 23:10:14 +0000
committerBrian Paul <[email protected]>2006-08-23 23:10:14 +0000
commit4d12a05e6c11ca8d7325503131b2594dfe304164 (patch)
treeddfec24494574b8d9a24fdfdefc5c94b3b105a39 /src/mesa/shader/program.h
parent261a806f9e26347d756bddeae81f4e98325b8e84 (diff)
Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoid
a lot of casting elsewhere. Use _mesa_lookup_texture() in tdfx driver, use _mesa_lookup_bufferobj() in r300 driver.
Diffstat (limited to 'src/mesa/shader/program.h')
-rw-r--r--src/mesa/shader/program.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 3d50c23b4ed..1d91e63af50 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -111,6 +111,8 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
extern void
_mesa_delete_program(GLcontext *ctx, struct gl_program *prog);
+extern struct gl_program *
+_mesa_lookup_program(GLcontext *ctx, GLuint id);
/**