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authorBrian <[email protected]>2007-01-04 17:22:19 -0700
committerBrian <[email protected]>2007-01-04 17:22:19 -0700
commitc9db223f902ce9d7e9f3038e6baac6da7f231b34 (patch)
treebb7eb01bc607a19dd4af154a1173dea51fef0208 /src/mesa/shader/program.c
parent7edd2ecb55d4cdc4067303867453d7e534bfad38 (diff)
move TexturesUsed[] into gl_program since vertex programs/shaders can use textures nowadays
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 351427365cd..a50f7cff057 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -358,6 +358,8 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
prog->NumInstructions * sizeof(struct prog_instruction));
clone->InputsRead = prog->InputsRead;
clone->OutputsWritten = prog->OutputsWritten;
+ memcpy(clone->TexturesUsed, prog->TexturesUsed, sizeof(prog->TexturesUsed));
+
if (prog->Parameters)
clone->Parameters = _mesa_clone_parameter_list(prog->Parameters);
memcpy(clone->LocalParams, prog->LocalParams, sizeof(clone->LocalParams));
@@ -389,7 +391,6 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
const struct gl_fragment_program *fp
= (const struct gl_fragment_program *) prog;
struct gl_fragment_program *fpc = (struct gl_fragment_program *) clone;
- memcpy(fpc->TexturesUsed, fp->TexturesUsed, sizeof(fp->TexturesUsed));
fpc->NumAluInstructions = fp->NumAluInstructions;
fpc->NumTexInstructions = fp->NumTexInstructions;
fpc->NumTexIndirections = fp->NumTexIndirections;