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authorBrian Paul <[email protected]>2005-01-11 15:56:47 +0000
committerBrian Paul <[email protected]>2005-01-11 15:56:47 +0000
commitcdb65416342d5ca9635685b898c68a76f4a6e862 (patch)
tree3ce9b17870c52ca24f382e4fd0e5a8490a1d0738 /src/mesa/shader/program.c
parent43343913b98d7e113977940bc9c49f9df45add29 (diff)
prototype _mesa_init_ati_fragment_shader()
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index e258f67ec1c..28c18ed51ad 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -234,8 +234,9 @@ _mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
* Initialize a new ATI fragment shader object.
*/
struct program *
-_mesa_init_ati_fragment_shader( GLcontext *ctx, struct ati_fragment_shader *prog,
- GLenum target, GLuint id)
+_mesa_init_ati_fragment_shader( GLcontext *ctx,
+ struct ati_fragment_shader *prog,
+ GLenum target, GLuint id )
{
if (prog)
return _mesa_init_program_struct( ctx, &prog->Base, target, id );