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authorBrian Paul <[email protected]>2009-02-28 11:49:46 -0700
committerBrian Paul <[email protected]>2009-02-28 11:49:46 -0700
commit8d475822e6e19fa79719c856a2db5b6a205db1b9 (patch)
tree1d69603aeb13da24aaba67f4b7694dc85e6dfa30 /src/mesa/shader/program.c
parent7787fa10bac206f7690fc742b952df99254c4ea1 (diff)
mesa: rename, reorder FRAG_RESULT_x tokens
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/ s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/ Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it. Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 00655f0288a..2e5632710e4 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -738,7 +738,7 @@ _mesa_combine_programs(GLcontext *ctx,
/* Connect color outputs of fprogA to color inputs of fprogB, via a
* new temporary register.
*/
- if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) &&
+ if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
(progB_inputsRead & FRAG_BIT_COL0)) {
GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY);
if (tempReg < 0) {
@@ -748,7 +748,7 @@ _mesa_combine_programs(GLcontext *ctx,
}
/* replace writes to result.color[0] with tempReg */
replace_registers(newInst, lenA,
- PROGRAM_OUTPUT, FRAG_RESULT_COLR,
+ PROGRAM_OUTPUT, FRAG_RESULT_COLOR,
PROGRAM_TEMPORARY, tempReg);
/* replace reads from the input color with tempReg */
replace_registers(newInst + lenA, lenB,
@@ -758,7 +758,7 @@ _mesa_combine_programs(GLcontext *ctx,
/* compute combined program's InputsRead */
inputsB = progB_inputsRead;
- if (progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) {
+ if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
inputsB &= ~(1 << FRAG_ATTRIB_COL0);
}
newProg->InputsRead = progA->InputsRead | inputsB;