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authorBrian Paul <[email protected]>2004-09-14 22:28:27 +0000
committerBrian Paul <[email protected]>2004-09-14 22:28:27 +0000
commit765f1a12c6256282fe175ec92a0d01b45e4322c7 (patch)
tree0f338633fea0bcf7f84abecb201f83949602d87e /src/mesa/shader/program.c
parent8de924dbb0447579fa455c94a1e410c69e5ce4b5 (diff)
also fix possible delete bugs with buffer objects and vertex/fragment programs
Diffstat (limited to 'src/mesa/shader/program.c')
-rw-r--r--src/mesa/shader/program.c125
1 files changed, 75 insertions, 50 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index c451fede923..7ec09b02563 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.2
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
@@ -46,6 +46,12 @@
/**********************************************************************/
+/* A pointer to this dummy program is put into the hash table when
+ * glGenPrograms is called.
+ */
+static struct program DummyProgram;
+
+
/**
* Init context's vertex/fragment program state
*/
@@ -163,9 +169,12 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
}
-static struct program * _mesa_init_program_struct( GLcontext *ctx,
- struct program *prog,
- GLenum target, GLuint id)
+/**
+ * Initialize a new vertex/fragment program object.
+ */
+static struct program *
+_mesa_init_program_struct( GLcontext *ctx, struct program *prog,
+ GLenum target, GLuint id)
{
(void) ctx;
if (prog) {
@@ -178,9 +187,13 @@ static struct program * _mesa_init_program_struct( GLcontext *ctx,
return prog;
}
-struct program * _mesa_init_fragment_program( GLcontext *ctx,
- struct fragment_program *prog,
- GLenum target, GLuint id)
+
+/**
+ * Initialize a new fragment program object.
+ */
+struct program *
+_mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
+ GLenum target, GLuint id)
{
if (prog)
return _mesa_init_program_struct( ctx, &prog->Base, target, id );
@@ -188,9 +201,13 @@ struct program * _mesa_init_fragment_program( GLcontext *ctx,
return NULL;
}
-struct program * _mesa_init_vertex_program( GLcontext *ctx,
- struct vertex_program *prog,
- GLenum target, GLuint id)
+
+/**
+ * Initialize a new vertex program object.
+ */
+struct program *
+_mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
+ GLenum target, GLuint id)
{
if (prog)
return _mesa_init_program_struct( ctx, &prog->Base, target, id );
@@ -218,12 +235,10 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
target, id );
-
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
target, id );
-
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
return NULL;
@@ -866,15 +881,19 @@ _mesa_BindProgram(GLenum target, GLuint id)
&& ctx->Extensions.NV_vertex_program) ||
(target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program)) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == id)
+ /*** Vertex program binding ***/
+ struct vertex_program *curProg = ctx->VertexProgram.Current;
+ if (curProg->Base.Id == id) {
+ /* binding same program - no change */
return;
- /* decrement refcount on previously bound vertex program */
- if (ctx->VertexProgram.Current) {
- ctx->VertexProgram.Current->Base.RefCount--;
+ }
+ if (curProg->Base.Id != 0) {
+ /* decrement refcount on previously bound vertex program */
+ curProg->Base.RefCount--;
/* and delete if refcount goes below one */
- if (ctx->VertexProgram.Current->Base.RefCount <= 0) {
- ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
+ if (curProg->Base.RefCount <= 0) {
+ ASSERT(curProg->Base.DeletePending);
+ ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
_mesa_HashRemove(ctx->Shared->Programs, id);
}
}
@@ -883,15 +902,19 @@ _mesa_BindProgram(GLenum target, GLuint id)
&& ctx->Extensions.NV_fragment_program) ||
(target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program)) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == id)
+ /*** Fragment program binding ***/
+ struct fragment_program *curProg = ctx->FragmentProgram.Current;
+ if (curProg->Base.Id == id) {
+ /* binding same program - no change */
return;
- /* decrement refcount on previously bound fragment program */
- if (ctx->FragmentProgram.Current) {
- ctx->FragmentProgram.Current->Base.RefCount--;
+ }
+ if (curProg->Base.Id != 0) {
+ /* decrement refcount on previously bound fragment program */
+ curProg->Base.RefCount--;
/* and delete if refcount goes below one */
- if (ctx->FragmentProgram.Current->Base.RefCount <= 0) {
- ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
+ if (curProg->Base.RefCount <= 0) {
+ ASSERT(curProg->Base.DeletePending);
+ ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
_mesa_HashRemove(ctx->Shared->Programs, id);
}
}
@@ -905,7 +928,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
* That's supposed to be caught in glBegin.
*/
if (id == 0) {
- /* default program */
+ /* Bind default program */
prog = NULL;
if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB)
prog = ctx->Shared->DefaultVertexProgram;
@@ -913,19 +936,9 @@ _mesa_BindProgram(GLenum target, GLuint id)
prog = ctx->Shared->DefaultFragmentProgram;
}
else {
+ /* Bind user program */
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- if (prog) {
- if (prog->Target == 0) {
- /* prog was allocated with glGenProgramsNV */
- prog->Target = target;
- }
- else if (prog->Target != target) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramNV/ARB(target mismatch)");
- return;
- }
- }
- else {
+ if (!prog || prog == &DummyProgram) {
/* allocate a new program now */
prog = ctx->Driver.NewProgram(ctx, target, id);
if (!prog) {
@@ -934,6 +947,11 @@ _mesa_BindProgram(GLenum target, GLuint id)
}
_mesa_HashInsert(ctx->Shared->Programs, id, prog);
}
+ else if (prog->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindProgramNV/ARB(target mismatch)");
+ return;
+ }
}
/* bind now */
@@ -944,6 +962,10 @@ _mesa_BindProgram(GLenum target, GLuint id)
ctx->FragmentProgram.Current = (struct fragment_program *) prog;
}
+ /* Never null pointers */
+ ASSERT(ctx->VertexProgram.Current);
+ ASSERT(ctx->FragmentProgram.Current);
+
if (prog)
prog->RefCount++;
@@ -973,7 +995,11 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
if (ids[i] != 0) {
struct program *prog = (struct program *)
_mesa_HashLookup(ctx->Shared->Programs, ids[i]);
- if (prog) {
+ if (prog == &DummyProgram) {
+ _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
+ }
+ else if (prog) {
+ /* Unbind program if necessary */
if (prog->Target == GL_VERTEX_PROGRAM_NV ||
prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
if (ctx->VertexProgram.Current &&
@@ -994,18 +1020,16 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
return;
}
- prog->RefCount--;
+ /* Decrement reference count if not already marked for delete */
+ if (!prog->DeletePending) {
+ prog->DeletePending = GL_TRUE;
+ prog->RefCount--;
+ }
if (prog->RefCount <= 0) {
+ _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
ctx->Driver.DeleteProgram(ctx, prog);
}
}
- /* Always remove entry from hash table.
- * This is necessary as we can't tell from HashLookup
- * whether the entry exists with data == 0, or if it
- * doesn't exist at all. As GenPrograms creates the first
- * case below, need to call Remove() to avoid memory leak:
- */
- _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
}
}
}
@@ -1034,8 +1058,9 @@ _mesa_GenPrograms(GLsizei n, GLuint *ids)
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
+ /* Insert pointer to dummy program as placeholder */
for (i = 0; i < (GLuint) n; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, 0);
+ _mesa_HashInsert(ctx->Shared->Programs, first + i, &DummyProgram);
}
/* Return the program names */
@@ -1046,7 +1071,7 @@ _mesa_GenPrograms(GLsizei n, GLuint *ids)
/**
- * Determine if id names a program.
+ * Determine if id names a vertex or fragment program.
* \note Not compiled into display lists.
* \note Called from both glIsProgramNV and glIsProgramARB.
* \param id is the program identifier