diff options
author | José Fonseca <[email protected]> | 2008-05-31 18:14:09 +0900 |
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committer | José Fonseca <[email protected]> | 2008-05-31 18:55:40 +0900 |
commit | 53174afeeb68a79e471185cb463c13ff90af698f (patch) | |
tree | 9e48b55cda10c585d7a7a5a2423df9c212dfede7 /src/mesa/shader/prog_uniform.c | |
parent | 45b2c23d7a2f1bd723d0719b13470125de09c243 (diff) |
mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r-- | src/mesa/shader/prog_uniform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 20e004b350c..d96a916533b 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -135,7 +135,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) GLuint i; for (i = 0; i < list->NumUniforms; i++) { GLuint len = _mesa_strlen(list->Uniforms[i].Name); - if (len > max) + if (len > (GLuint)max) max = len; } return max; |