diff options
author | José Fonseca <[email protected]> | 2008-05-31 18:14:09 +0900 |
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committer | Keith Whitwell <[email protected]> | 2008-09-23 17:20:38 -0700 |
commit | 452a592ca4b1bac78eee53fb9f2f1deac7832840 (patch) | |
tree | 64f12521f97de549005661c9e680769ff1e9ce84 /src/mesa/shader/prog_uniform.c | |
parent | 9118b02fd0e4c5c472d7dbf211eec350a1d37ea4 (diff) |
mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r-- | src/mesa/shader/prog_uniform.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index 0b1d0232a06..f57df3d86dc 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -135,7 +135,7 @@ _mesa_longest_uniform_name(const struct gl_uniform_list *list) GLuint i; for (i = 0; list && i < list->NumUniforms; i++) { GLuint len = _mesa_strlen(list->Uniforms[i].Name); - if (len > max) + if (len > (GLuint)max) max = len; } return max; |