diff options
author | Brian Paul <[email protected]> | 2008-11-05 09:14:19 -0700 |
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committer | Brian Paul <[email protected]> | 2008-11-05 09:14:19 -0700 |
commit | 2ff46366030e3fee918c4be9e82335617435c42a (patch) | |
tree | 8674d74f3bfe3911dd558462363fdc96c3a5d39a /src/mesa/shader/prog_uniform.c | |
parent | 05a17f83b0a6549fde41540f9075505e81ab08d3 (diff) |
mesa: add Initialized field to gl_uniform struct, for debugging purposes only
Diffstat (limited to 'src/mesa/shader/prog_uniform.c')
-rw-r--r-- | src/mesa/shader/prog_uniform.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_uniform.c b/src/mesa/shader/prog_uniform.c index f57df3d86dc..a0aa615c5f6 100644 --- a/src/mesa/shader/prog_uniform.c +++ b/src/mesa/shader/prog_uniform.c @@ -87,6 +87,7 @@ _mesa_append_uniform(struct gl_uniform_list *list, list->Uniforms[oldNum].Name = _mesa_strdup(name); list->Uniforms[oldNum].VertPos = -1; list->Uniforms[oldNum].FragPos = -1; + list->Uniforms[oldNum].Initialized = GL_FALSE; index = oldNum; list->NumUniforms++; } |