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authorBrian <[email protected]>2007-02-22 09:29:46 -0700
committerBrian <[email protected]>2007-02-22 09:29:46 -0700
commit776bc9cf55b116e17dddde4d097985b51879c83f (patch)
tree7f2b21fffc33807b0bd8d23636a1fd024f90d822 /src/mesa/shader/prog_statevars.h
parent3f4826a358cab8b6d638fc8eb46aef668a7bcf46 (diff)
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Diffstat (limited to 'src/mesa/shader/prog_statevars.h')
-rw-r--r--src/mesa/shader/prog_statevars.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h
index 91713f3d1d2..82169342cd3 100644
--- a/src/mesa/shader/prog_statevars.h
+++ b/src/mesa/shader/prog_statevars.h
@@ -32,7 +32,7 @@
* Number of STATE_* values we need to address any GL state.
* Used to dimension arrays.
*/
-#define STATE_LENGTH 6
+#define STATE_LENGTH 5
/**
@@ -54,13 +54,11 @@ typedef enum gl_state_index_ {
STATE_TEXGEN,
- STATE_FOG,
STATE_FOG_COLOR,
STATE_FOG_PARAMS,
STATE_CLIPPLANE,
- STATE_POINT,
STATE_POINT_SIZE,
STATE_POINT_ATTENUATION,