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authorKeith Whitwell <[email protected]>2008-09-20 08:26:11 -0700
committerKeith Whitwell <[email protected]>2008-09-21 09:46:00 -0700
commit32ef6e75839d6be283e034436e5dd34eabb67958 (patch)
tree7d8ac6e9236a5822d31481936ae0963154efa377 /src/mesa/shader/prog_statevars.h
parente019ead5d76fd4e6e7d47d23e0284058391e1e29 (diff)
mesa: move fixed function vertex program builder from tnl to core mesa
Also unify caching of fragment and vertex programs in shader/prog_cache.c` Brought across from gallium-0.2
Diffstat (limited to 'src/mesa/shader/prog_statevars.h')
-rw-r--r--src/mesa/shader/prog_statevars.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h
index 2efe166e1a8..d3091147f82 100644
--- a/src/mesa/shader/prog_statevars.h
+++ b/src/mesa/shader/prog_statevars.h
@@ -106,9 +106,11 @@ typedef enum gl_state_index_ {
STATE_INTERNAL, /* Mesa additions */
STATE_NORMAL_SCALE,
STATE_TEXRECT_SCALE,
- STATE_POSITION_NORMALIZED, /* normalized light position */
STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
- STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
+ STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
+ STATE_LIGHT_POSITION, /* object vs eye space */
+ STATE_LIGHT_POSITION_NORMALIZED, /* object vs eye space */
+ STATE_LIGHT_HALF_VECTOR, /* object vs eye space */
STATE_PT_SCALE, /**< Pixel transfer RGBA scale */
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_PCM_SCALE, /**< Post color matrix RGBA scale */