diff options
author | José Fonseca <[email protected]> | 2008-05-31 18:14:09 +0900 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-09-23 17:20:38 -0700 |
commit | 452a592ca4b1bac78eee53fb9f2f1deac7832840 (patch) | |
tree | 64f12521f97de549005661c9e680769ff1e9ce84 /src/mesa/shader/prog_statevars.c | |
parent | 9118b02fd0e4c5c472d7dbf211eec350a1d37ea4 (diff) |
mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_statevars.c')
-rw-r--r-- | src/mesa/shader/prog_statevars.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 93ee2d20290..971eb25a491 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -427,8 +427,8 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[], value[0] = (ctx->Fog.End == ctx->Fog.Start) ? 1.0f : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start)); value[1] = ctx->Fog.End * -value[0]; - value[2] = ctx->Fog.Density * ONE_DIV_LN2; - value[3] = ctx->Fog.Density * ONE_DIV_SQRT_LN2; + value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2); + value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2); return; case STATE_LIGHT_SPOT_DIR_NORMALIZED: { |