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authorBrian Paul <[email protected]>2009-08-12 20:32:41 -0600
committerBrian Paul <[email protected]>2009-08-12 20:32:41 -0600
commitf3b215cba2bca92d6582cc0c34702b73289f909c (patch)
treeb7a534f0adae00b68641b005c0db81227cf5aa8e /src/mesa/shader/prog_statevars.c
parentfdfb0d4b0e04bff2f3dbae2d1f8e3765fb4b0dce (diff)
parentf7618f4f37d42461b1a6feaa392935d1ae703873 (diff)
Merge branch 'new-frag-attribs'
This branch introduces new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs for GLSL gl_FrontFacing and gl_PointCoord. Before, these attributes were packed with the FOG attribute. That made things complicated elsewhere.
Diffstat (limited to 'src/mesa/shader/prog_statevars.c')
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