diff options
author | Brian <[email protected]> | 2007-01-31 16:34:54 -0700 |
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committer | Brian <[email protected]> | 2007-01-31 16:34:54 -0700 |
commit | b63c100677c76bb20a1871ea15298ca708acd04f (patch) | |
tree | 531db5e2db8f313a6273548f766db850a37b9548 /src/mesa/shader/prog_print.c | |
parent | 309d5b665051179b7e135d7329da1ea45bfeb8e5 (diff) |
Overhaul handling of writemasks/swizzling. This fixes two problem cases:
vec2 v; v.x = v.y = 1.0; // chained assignment
vec4 v; v.zx = vec2(a,b); // swizzled writemask
Diffstat (limited to 'src/mesa/shader/prog_print.c')
-rw-r--r-- | src/mesa/shader/prog_print.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 78ce752f2a2..63ff84e3450 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -86,7 +86,7 @@ program_file_string(enum register_file f) static const char * swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended) { - static const char swz[] = "xyzw01"; + static const char swz[] = "xyzw01?!"; static char s[20]; GLuint i = 0; |