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authorBrian Paul <[email protected]>2008-11-10 12:33:17 -0700
committerBrian Paul <[email protected]>2008-11-10 12:39:36 -0700
commit2d76a0d77af7be9539f89cba37ce84338c1cdda4 (patch)
tree6e722f4d0f8356707ed9402dc9eeeb5dc56704b4 /src/mesa/shader/prog_parameter.h
parent379ff8c9567940ebff44870cf7b0202882445fa6 (diff)
mesa: track initialization status of uniform variables. Plus, asst clean-ups.
Diffstat (limited to 'src/mesa/shader/prog_parameter.h')
-rw-r--r--src/mesa/shader/prog_parameter.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index e8d3e9ec336..0c35198de7e 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -49,6 +49,7 @@ struct gl_program_parameter
GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
GLuint Size; /**< Number of components (1..4) */
GLboolean Used; /**< Helper flag for GLSL uniform tracking */
+ GLboolean Initialized; /**< Has the ParameterValue[] been set? */
/**
* A sequence of STATE_* tokens and integers to identify GL state.
*/
@@ -111,7 +112,8 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
extern GLint
_mesa_add_uniform(struct gl_program_parameter_list *paramList,
- const char *name, GLuint size, GLenum datatype);
+ const char *name, GLuint size, GLenum datatype,
+ const GLfloat *values);
extern void
_mesa_use_uniform(struct gl_program_parameter_list *paramList,