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authorBrian Paul <[email protected]>2009-02-18 11:47:40 -0700
committerBrian Paul <[email protected]>2009-02-18 13:15:13 -0700
commit5b2f8dc01300058d43d8043aa897722f39657e93 (patch)
tree5193cabc06af2b06f2b6c903d41bb3f29134d460 /src/mesa/shader/prog_parameter.h
parent212f41b80fe00a8d44d79f2c8e4018836adb8b86 (diff)
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Old limit was 256. Note that no arrays are declared to this size. The only place we have to be careful about raising this limit is the prog_src/dst_register Index bitfields. These have been bumped up too. Added assertions to check we don't exceed the bitfield in the future too.
Diffstat (limited to 'src/mesa/shader/prog_parameter.h')
0 files changed, 0 insertions, 0 deletions