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authorBrian Paul <[email protected]>2008-11-24 08:43:38 -0700
committerBrian Paul <[email protected]>2008-11-24 08:43:38 -0700
commit777a5c4f2e7c6c6ec0227a239b1af6c6b86dfab2 (patch)
tree3b53321d147341ee5076ca2fa05fc3ddf9646db9 /src/mesa/shader/prog_parameter.h
parent0f228d7ab3b7c03328df369b8db50c469ac5dcd6 (diff)
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Plus, update the print/debug code.
Diffstat (limited to 'src/mesa/shader/prog_parameter.h')
-rw-r--r--src/mesa/shader/prog_parameter.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 829fd25d55f..a8ef0561f7a 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -39,7 +39,10 @@
* Program parameter flags
*/
/*@{*/
-#define PROG_PARAM_CENTROID_BIT 0x1
+#define PROG_PARAM_CENTROID_BIT 0x1 /**< for varying vars (GLSL 1.20) */
+#define PROG_PARAM_INVARIANT_BIT 0x2 /**< for varying vars (GLSL 1.20) */
+#define PROG_PARAM_FLAT_BIT 0x4 /**< for varying vars (GLSL 1.30) */
+#define PROG_PARAM_LINEAR_BIT 0x8 /**< for varying vars (GLSL 1.30) */
/*@}*/