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authorBrian <[email protected]>2006-12-20 17:19:16 -0700
committerBrian <[email protected]>2006-12-20 17:19:16 -0700
commit3a8e2776a626c971bc02cd2ee3e576cb8b4267e9 (patch)
treea1ad86bb2a490da2efb44429776e4132fd00a2fa /src/mesa/shader/prog_parameter.h
parent83ca3ff384ac09524ff6946134cded4174590d92 (diff)
Uniform matrix support.
Implement _mesa_uniform_matrix() Support for program parameters/uniforms with more than 4 elements. Store 4x4 matrices in column-major order in registers. Update mat mul built-in functions accordingly.
Diffstat (limited to 'src/mesa/shader/prog_parameter.h')
-rw-r--r--src/mesa/shader/prog_parameter.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index fb82757d831..6ce96c79728 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -77,7 +77,7 @@ _mesa_clone_parameter_list(const struct gl_program_parameter_list *list);
extern GLint
_mesa_add_parameter(struct gl_program_parameter_list *paramList,
- const char *name, const GLfloat values[4], GLuint size,
+ const char *name, const GLfloat *values, GLuint size,
enum register_file type);
extern GLint