diff options
author | Brian <[email protected]> | 2007-01-23 16:37:51 -0700 |
---|---|---|
committer | Brian <[email protected]> | 2007-01-23 16:37:51 -0700 |
commit | 223d7cb3c785ad58c869a3ee0fbf2f1d42c3310d (patch) | |
tree | 85ae41eea6ed9b915e14603fc19ce2ef53765bb8 /src/mesa/shader/prog_parameter.c | |
parent | bc5d480e2ca83855a343f1ad979e05f0ee59d2fb (diff) |
fix g++ warnings/errors
Diffstat (limited to 'src/mesa/shader/prog_parameter.c')
-rw-r--r-- | src/mesa/shader/prog_parameter.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 90118b6294f..a87dafc598c 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -217,7 +217,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, * constants because we rely on smearing (i.e. .yyyy or .zzzz). */ if (size == 1) { - for (pos = 0; pos < paramList->NumParameters; pos++) { + for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { struct gl_program_parameter *p = paramList->Parameters + pos; if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) { /* ok, found room */ @@ -321,7 +321,7 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList, else { /* add */ gl_state_index state[STATE_LENGTH]; - state[0] = attrib; + state[0] = (gl_state_index) attrib; if (size < 0) size = 4; i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name, @@ -373,7 +373,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, GLint index; /* Check if the state reference is already in the list */ - for (index = 0; index < paramList->NumParameters; index++) { + for (index = 0; index < (GLint) paramList->NumParameters; index++) { GLuint i, match = 0; for (i = 0; i < 6; i++) { if (paramList->Parameters[index].StateIndexes[i] == stateTokens[i]) { @@ -468,7 +468,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, */ GLboolean _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, - const GLfloat v[], GLsizei vSize, + const GLfloat v[], GLuint vSize, GLint *posOut, GLuint *swizzleOut) { GLuint i; |