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authorJosé Fonseca <[email protected]>2008-05-31 18:14:09 +0900
committerJosé Fonseca <[email protected]>2008-05-31 18:55:40 +0900
commit53174afeeb68a79e471185cb463c13ff90af698f (patch)
tree9e48b55cda10c585d7a7a5a2423df9c212dfede7 /src/mesa/shader/prog_execute.c
parent45b2c23d7a2f1bd723d0719b13470125de09c243 (diff)
mesa: Apply MSVC portability fixes from Alan Hourihane.
Diffstat (limited to 'src/mesa/shader/prog_execute.c')
-rw-r--r--src/mesa/shader/prog_execute.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 8ce2ca39641..abb143c4b9e 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -92,7 +92,7 @@ get_register_pointer(const struct prog_src_register *source,
source->File == PROGRAM_CONSTANT ||
source->File == PROGRAM_STATE_VAR);
params = machine->CurProgram->Parameters;
- if (reg < 0 || reg >= params->NumParameters)
+ if (reg < 0 || reg >= (GLint)params->NumParameters)
return ZeroVec;
else
return params->ParameterValues[reg];
@@ -227,7 +227,7 @@ fetch_vector4_deriv(GLcontext * ctx,
const struct gl_program_machine *machine,
char xOrY, GLfloat result[4])
{
- if (source->File == PROGRAM_INPUT && source->Index < machine->NumDeriv) {
+ if (source->File == PROGRAM_INPUT && source->Index < (GLint)machine->NumDeriv) {
const GLint col = machine->CurElement;
const GLfloat w = machine->Attribs[FRAG_ATTRIB_WPOS][col][3];
const GLfloat invQ = 1.0f / w;
@@ -506,7 +506,7 @@ _mesa_execute_program(GLcontext * ctx,
{
const GLuint numInst = program->NumInstructions;
const GLuint maxExec = 10000;
- GLint pc, numExec = 0;
+ GLuint pc, numExec = 0;
machine->CurProgram = program;