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author | Brian Paul <[email protected]> | 2009-08-31 14:56:34 -0600 |
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committer | Brian Paul <[email protected]> | 2009-08-31 19:34:47 -0600 |
commit | b3232e9280ff7104d68b7e4f229604f574a4e37a (patch) | |
tree | 15703f2699194528aa27baecd99467cd35acc563 /src/mesa/shader/prog_execute.c | |
parent | 18656201ef62da1892d66e0899001ae82e2555c2 (diff) |
progs/tests: disable depth test for second glDrawPixels
We don't want to z-test that glDrawPixels. Also, set the raster color to
red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
Diffstat (limited to 'src/mesa/shader/prog_execute.c')
0 files changed, 0 insertions, 0 deletions