diff options
author | Brian Paul <[email protected]> | 2008-11-06 17:14:33 -0700 |
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committer | Brian Paul <[email protected]> | 2008-11-06 17:14:33 -0700 |
commit | 035c0cf71a5fe3beee55654e1f7148adfe626cc0 (patch) | |
tree | 11ec1f5164f02a8323875b7aa53b74f953229d11 /src/mesa/shader/prog_execute.c | |
parent | 517401af07ea17a7e88659e6ba95a0628ff826b3 (diff) |
mesa: rename OPCODE_INT -> OPCODE_TRUNC
Trunc is a more accurate description; there's no type conversion involved.
Diffstat (limited to 'src/mesa/shader/prog_execute.c')
-rw-r--r-- | src/mesa/shader/prog_execute.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index 32b6ff4fd42..d843761723b 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -789,17 +789,6 @@ _mesa_execute_program(GLcontext * ctx, case OPCODE_ENDIF: /* nothing */ break; - case OPCODE_INT: /* float to int */ - { - GLfloat a[4], result[4]; - fetch_vector4(&inst->SrcReg[0], machine, a); - result[0] = (GLfloat) (GLint) a[0]; - result[1] = (GLfloat) (GLint) a[1]; - result[2] = (GLfloat) (GLint) a[2]; - result[3] = (GLfloat) (GLint) a[3]; - store_vector4(inst, machine, result); - } - break; case OPCODE_KIL_NV: /* NV_f_p only (conditional) */ if (eval_condition(machine, inst)) { return GL_FALSE; @@ -1425,6 +1414,17 @@ _mesa_execute_program(GLcontext * ctx, store_vector4(inst, machine, color); } break; + case OPCODE_TRUNC: /* truncate toward zero */ + { + GLfloat a[4], result[4]; + fetch_vector4(&inst->SrcReg[0], machine, a); + result[0] = (GLfloat) (GLint) a[0]; + result[1] = (GLfloat) (GLint) a[1]; + result[2] = (GLfloat) (GLint) a[2]; + result[3] = (GLfloat) (GLint) a[3]; + store_vector4(inst, machine, result); + } + break; case OPCODE_UP2H: /* unpack two 16-bit floats */ { GLfloat a[4], result[4]; |