diff options
author | Brian Paul <[email protected]> | 2010-01-27 17:03:04 -0700 |
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committer | Brian Paul <[email protected]> | 2010-01-27 17:04:30 -0700 |
commit | 20fbb24b67dda0679774756e4b6d98c2c66c2c42 (patch) | |
tree | 3c6d5bcb88000a59e05ee26472011612be7e8ca1 /src/mesa/shader/prog_execute.c | |
parent | 6703fb1917a79889df31777682283556c31e30bd (diff) |
mesa: fix double->float assignment warnings, int/uint comparison warnings
Reported by Karl Schultz.
Diffstat (limited to 'src/mesa/shader/prog_execute.c')
-rw-r--r-- | src/mesa/shader/prog_execute.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c index c212790dcd9..5641014d2c6 100644 --- a/src/mesa/shader/prog_execute.c +++ b/src/mesa/shader/prog_execute.c @@ -1017,12 +1017,12 @@ _mesa_execute_program(GLcontext * ctx, /* XXX we could probably just use pow() here */ if (a[0] > 0.0F) { if (a[1] == 0.0 && a[3] == 0.0) - result[2] = 1.0; + result[2] = 1.0F; else result[2] = (GLfloat) _mesa_pow(a[1], a[3]); } else { - result[2] = 0.0; + result[2] = 0.0F; } result[3] = 1.0F; store_vector4(inst, machine, result); |