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authorBrian Paul <[email protected]>2009-01-08 15:32:02 -0700
committerAlan Hourihane <[email protected]>2009-01-09 11:16:40 +0000
commitebccb250f7131eb508536db7a00608aee98a3b21 (patch)
treec60868c6b20df8ce05365d391a78b80385ee0795 /src/mesa/shader/prog_debug.h
parent5273a5f0d7b433150cdb16737bb295d76d0594a0 (diff)
glsl: fix broken +=, -=, *=, /= operators
These functions need to return the final computed value. Now expressions such as a = (b += c) work properly. Also, no need to use __asm intrinsics in these functions. The resulting code is the same when using ordinary arithmetic operators and is more legible.
Diffstat (limited to 'src/mesa/shader/prog_debug.h')
0 files changed, 0 insertions, 0 deletions