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authorBrian Paul <[email protected]>2009-04-14 19:53:37 -0600
committerBrian Paul <[email protected]>2009-04-14 19:53:37 -0600
commitfe278f1e600058af18c6ba5fe77bfc5a772bf9f5 (patch)
tree29289e9f7758373e24e7b44b58ada99592ea99f7 /src/mesa/shader/nvvertparse.h
parentcdc7f681c87b0b6379de04066c25fdeb6de96405 (diff)
mesa: remove NV vertex/fragment program print/debug code
The code in prog_print.c can be used instead.
Diffstat (limited to 'src/mesa/shader/nvvertparse.h')
-rw-r--r--src/mesa/shader/nvvertparse.h5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index 15fb03cd4e4..9919e22388d 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -35,11 +35,6 @@ _mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
struct gl_vertex_program *program);
-extern void
-_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
-
-extern void
-_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);