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author | Felix Kuehling <[email protected]> | 2005-01-29 23:26:23 +0000 |
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committer | Felix Kuehling <[email protected]> | 2005-01-29 23:26:23 +0000 |
commit | 5ff53cb448aa8dcf752ceaa9eb47a7c8a9c3ab0c (patch) | |
tree | 24f35f6e6cb190f0b01f88ff47a2a205ba73d6b8 /src/mesa/shader/nvvertexec.h | |
parent | 9ff3c49ef2390d79f6a0bdd03af54ae4b02ba3d2 (diff) |
* Fixed uploading of textures of certain sizes.
* When glTexSubImageND is used, track the set of changed tiles in a
bit vector and upload only dirty tiles later. This should improve
the performance of dynamic light maps and gl movie player plugins.
* Renamed debug item "lru" to "tex". Indicate which levels are
uploaded completely or partially.
Diffstat (limited to 'src/mesa/shader/nvvertexec.h')
0 files changed, 0 insertions, 0 deletions