diff options
author | Ian Romanick <[email protected]> | 2006-06-12 16:26:29 +0000 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2006-06-12 16:26:29 +0000 |
commit | ee34e6ef716bb630440299ac1efbc2055ef09ffd (patch) | |
tree | 561a6314f8115c8dfafc7a3336c89d43f21a301a /src/mesa/shader/nvprogram.c | |
parent | 6254d5904366ae17cb707ee70ff1ce76092f9c81 (diff) |
Add support for GL_APPLE_vertex_array_object. Several test programs
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
Diffstat (limited to 'src/mesa/shader/nvprogram.c')
-rw-r--r-- | src/mesa/shader/nvprogram.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c index a485a1733f7..758d62c1378 100644 --- a/src/mesa/shader/nvprogram.c +++ b/src/mesa/shader/nvprogram.c @@ -371,13 +371,13 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params) switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.VertexAttrib[index].Size; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.VertexAttrib[index].Stride; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.VertexAttrib[index].Type; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: FLUSH_CURRENT(ctx, 0); @@ -407,13 +407,13 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params) switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Size; + params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Stride; + params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type; + params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: FLUSH_CURRENT(ctx, 0); @@ -443,13 +443,13 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) switch (pname) { case GL_ATTRIB_ARRAY_SIZE_NV: - params[0] = ctx->Array.VertexAttrib[index].Size; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size; break; case GL_ATTRIB_ARRAY_STRIDE_NV: - params[0] = ctx->Array.VertexAttrib[index].Stride; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride; break; case GL_ATTRIB_ARRAY_TYPE_NV: - params[0] = ctx->Array.VertexAttrib[index].Type; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type; break; case GL_CURRENT_ATTRIB_NV: FLUSH_CURRENT(ctx, 0); @@ -463,7 +463,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params) _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); return; } - params[0] = ctx->Array.VertexAttrib[index].BufferObj->Name; + params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV"); @@ -493,7 +493,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer) return; } - *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;; + *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr; } |