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author | Brian Paul <[email protected]> | 2009-09-24 12:41:14 -0600 |
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committer | Brian Paul <[email protected]> | 2009-09-24 12:41:14 -0600 |
commit | b849c6f1b3b38a68fae32d4dea16dd7431e41b6e (patch) | |
tree | f1c3c59b35c4836e052a9b0ac901076018609a9d /src/mesa/shader/nvprogram.c | |
parent | f0339f502cf96499bc5cac8c0611f76f3fd39461 (diff) |
intel: use default array/element buffers in intel_generate_mipmap()
If there happened to be a bound VBO when intel_generate_mipmap() was
called we blew up because of a bad vertex array pointer.
Fixes regnumonline, bug 23859.
Diffstat (limited to 'src/mesa/shader/nvprogram.c')
0 files changed, 0 insertions, 0 deletions