diff options
author | Brian Paul <[email protected]> | 2009-02-28 11:49:46 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-28 11:49:46 -0700 |
commit | 8d475822e6e19fa79719c856a2db5b6a205db1b9 (patch) | |
tree | 1d69603aeb13da24aaba67f4b7694dc85e6dfa30 /src/mesa/shader/nvfragparse.h | |
parent | 7787fa10bac206f7690fc742b952df99254c4ea1 (diff) |
mesa: rename, reorder FRAG_RESULT_x tokens
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/
s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/
Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it.
Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
Diffstat (limited to 'src/mesa/shader/nvfragparse.h')
-rw-r--r-- | src/mesa/shader/nvfragparse.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h index de45cf543db..ac97921080c 100644 --- a/src/mesa/shader/nvfragparse.h +++ b/src/mesa/shader/nvfragparse.h @@ -44,9 +44,4 @@ _mesa_print_nv_fragment_program(const struct gl_fragment_program *program); extern const char * _mesa_nv_fragment_input_register_name(GLuint i); - -extern const char * -_mesa_nv_fragment_output_register_name(GLuint i); - - #endif |