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author | Nicolai Hähnle <[email protected]> | 2009-09-12 16:49:31 +0200 |
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committer | Nicolai Hähnle <[email protected]> | 2009-09-20 16:58:53 +0200 |
commit | e617dd14ab4863921c02612ab76faa94b02a155c (patch) | |
tree | db26a1bb2ec6c2c130104d7caa8c338db40ad0d3 /src/mesa/shader/lex.yy.c | |
parent | c8c5de9e9a310633a2d046e63a7277820e0577ef (diff) |
mesa/st: Create front renderbuffer on the fly when supplied with a surface
Normally, the mesa/st would create a fake front buffer out of a
client-allocated surface.
In the DRI setting, however, st/dri provides a front buffer surface which is
created and maintained by the X server. Prefer to use this surface instead,
so that front buffer rendering and reading works correctly.
Signed-off-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/shader/lex.yy.c')
0 files changed, 0 insertions, 0 deletions