diff options
author | Ian Romanick <[email protected]> | 2010-06-30 16:42:07 -0700 |
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committer | Ian Romanick <[email protected]> | 2010-07-01 20:40:08 -0700 |
commit | 667f4e1940c4c4660e35dc9906672a476369660f (patch) | |
tree | cec67053730af9c360c3c1148fd55eb7bcb3d2fa /src/mesa/shader/ir_to_mesa.cpp | |
parent | efb6b24223e0bfd29959e131cd308b1e07ff20df (diff) |
glsl2: Conditionally allow optional extensions to be enabled
The only optional extension currently supported by the compiler is
GL_EXT_texture_array.
Diffstat (limited to 'src/mesa/shader/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/shader/ir_to_mesa.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp index 918004c79f1..7c7e368d0d5 100644 --- a/src/mesa/shader/ir_to_mesa.cpp +++ b/src/mesa/shader/ir_to_mesa.cpp @@ -1709,6 +1709,7 @@ _mesa_glsl_compile_shader(GLcontext *ctx, struct gl_shader *shader) state->loop_or_switch_nesting = NULL; state->ARB_texture_rectangle_enable = true; + state->extensions = &ctx->Extensions; state->Const.MaxDrawBuffers = ctx->Const.MaxDrawBuffers; state->Const.MaxTextureCoords = ctx->Const.MaxTextureCoordUnits; |