diff options
author | Brian Paul <[email protected]> | 2005-11-19 16:43:04 +0000 |
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committer | Brian Paul <[email protected]> | 2005-11-19 16:43:04 +0000 |
commit | 63d683091fe3a9600b65ae7ef3b554168b805406 (patch) | |
tree | 67d3aca6d541ef1a205e201ac7b2a6dda76898bf /src/mesa/shader/atifragshader.h | |
parent | 430c469c5b5edd33fd29db9ab59ac1dccc02af21 (diff) |
No longer derive 'ati_fragment_shader' from 'program' class. Only the
program->Id and program->RefCount fields were used and ATI fragment shaders
didn't have too much in common with ARB/NV vertex/fragment programs anyway.
Diffstat (limited to 'src/mesa/shader/atifragshader.h')
-rw-r--r-- | src/mesa/shader/atifragshader.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/shader/atifragshader.h b/src/mesa/shader/atifragshader.h index 9621502ca66..32fb3a80190 100644 --- a/src/mesa/shader/atifragshader.h +++ b/src/mesa/shader/atifragshader.h @@ -57,6 +57,15 @@ struct atifs_setupinst GLenum swizzle; }; + +extern struct ati_fragment_shader * +_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id); + +extern void +_mesa_delete_ati_fragment_shader(GLcontext *ctx, + struct ati_fragment_shader *s); + + extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id); |