diff options
author | Brian Paul <[email protected]> | 2010-06-10 22:23:34 -0600 |
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committer | Brian Paul <[email protected]> | 2010-06-10 22:24:45 -0600 |
commit | 70c8d29b6bb3214966892d51e6b2befa7040622d (patch) | |
tree | 4130eda439831f59873ba900f38eff57bcef7b70 /src/mesa/shader/atifragshader.h | |
parent | 936605fc8a69f67de323e5ede60c2f1373bfcafe (diff) |
mesa: move atifragshader.[ch] to main/
Diffstat (limited to 'src/mesa/shader/atifragshader.h')
-rw-r--r-- | src/mesa/shader/atifragshader.h | 149 |
1 files changed, 0 insertions, 149 deletions
diff --git a/src/mesa/shader/atifragshader.h b/src/mesa/shader/atifragshader.h deleted file mode 100644 index 31c335ec815..00000000000 --- a/src/mesa/shader/atifragshader.h +++ /dev/null @@ -1,149 +0,0 @@ -/* - * Mesa 3-D graphics library ATI Fragment Shader - * - * Copyright (C) 2004 David Airlie All Rights Reserved. - * - */ - -#ifndef ATIFRAGSHADER_H -#define ATIFRAGSHADER_H - -#include "main/mtypes.h" - -#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 -#define MAX_NUM_PASSES_ATI 2 -#define MAX_NUM_FRAGMENT_REGISTERS_ATI 6 - -struct ati_fs_opcode_st -{ - GLenum opcode; - GLint num_src_args; -}; - -extern struct ati_fs_opcode_st ati_fs_opcodes[]; - -struct atifragshader_src_register -{ - GLuint Index; - GLuint argRep; - GLuint argMod; -}; - -struct atifragshader_dst_register -{ - GLuint Index; - GLuint dstMod; - GLuint dstMask; -}; - -#define ATI_FRAGMENT_SHADER_COLOR_OP 0 -#define ATI_FRAGMENT_SHADER_ALPHA_OP 1 -#define ATI_FRAGMENT_SHADER_PASS_OP 2 -#define ATI_FRAGMENT_SHADER_SAMPLE_OP 3 - -/* two opcodes - one for color/one for alpha */ -/* up to three source registers for most ops */ -struct atifs_instruction -{ - GLenum Opcode[2]; - GLuint ArgCount[2]; - struct atifragshader_src_register SrcReg[2][3]; - struct atifragshader_dst_register DstReg[2]; -}; - -/* different from arithmetic shader instruction */ -struct atifs_setupinst -{ - GLenum Opcode; - GLuint src; - GLenum swizzle; -}; - - -#if FEATURE_ATI_fragment_shader - -extern void -_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp); - -extern struct ati_fragment_shader * -_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id); - -extern void -_mesa_delete_ati_fragment_shader(GLcontext *ctx, - struct ati_fragment_shader *s); - - -extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); - -extern void GLAPIENTRY _mesa_BindFragmentShaderATI(GLuint id); - -extern void GLAPIENTRY _mesa_DeleteFragmentShaderATI(GLuint id); - -extern void GLAPIENTRY _mesa_BeginFragmentShaderATI(void); - -extern void GLAPIENTRY _mesa_EndFragmentShaderATI(void); - -extern void GLAPIENTRY -_mesa_PassTexCoordATI(GLuint dst, GLuint coord, GLenum swizzle); - -extern void GLAPIENTRY -_mesa_SampleMapATI(GLuint dst, GLuint interp, GLenum swizzle); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, - GLuint arg2Mod); - -extern void GLAPIENTRY -_mesa_ColorFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMask, - GLuint dstMod, GLuint arg1, GLuint arg1Rep, - GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, - GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, - GLuint arg3Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp1ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, - GLuint arg1Rep, GLuint arg1Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp2ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, - GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, - GLuint arg2Rep, GLuint arg2Mod); - -extern void GLAPIENTRY -_mesa_AlphaFragmentOp3ATI(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, - GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, - GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, - GLuint arg3Rep, GLuint arg3Mod); - -extern void GLAPIENTRY -_mesa_SetFragmentShaderConstantATI(GLuint dst, const GLfloat * value); - -#else /* FEATURE_ATI_fragment_shader */ - -static INLINE void -_mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp) -{ -} - -static INLINE struct ati_fragment_shader * -_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id) -{ - return NULL; -} - -static INLINE void -_mesa_delete_ati_fragment_shader(GLcontext *ctx, - struct ati_fragment_shader *s) -{ -} - -#endif /* FEATURE_ATI_fragment_shader */ - -#endif /* ATIFRAGSHADER_H */ |